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0
votes
Duplicate

Editor crashes on mono_add_process_object or closes on CheckDisalowAlloc...

Mono

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Sep 20, 2018

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Version/s: 2018.3.0b1

How to reproduce:1. Open attached "Hostage Situation" project2. Enter Play Mode3. Click left mouse button in Game View Expected resu... Read more

0
votes
Fixed

Calling the LoadAssembly method does not load the given Assembly

Mono

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Aug 22, 2018

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Version/s: 2017.4.6f1, 2018.2.0f2

When a User calls the LoadAssembly method on Unity 2017.4.6f1 or newer, it loads the first assembly, but when a User loads the secon... Read more

0
votes
Not Reproducible

Visual Studio debugger doesn't doesn't go into the methods with an expre...

Mono

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Aug 26, 2018

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Version/s: 2018.2.5f1

To reproduce: 1. Open the attached project (expressionBodyMethod.zip)2. Put a breakpoint on the line 13 in the Test.cs script3. Atta... Read more

0
votes
Won't Fix

Unloading broken assembly Microsoft.Azure.Documents.Client.dll, this ass...

Mono

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Aug 27, 2018

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Version/s: 2018.3.0a2, 2018.3.0a10

Steps to reproduce:1. Download 1075225_repro.zip and open project2. Open build settings3. Switch platform to UWP Results: Editor cra... Read more

0
votes
Won't Fix

When using .NET 4.X with Compatibility Level .NET Standard 2.0 the Regis...

Mono

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Aug 30, 2018

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Version/s: 2018.2.6f1

To reproduce:1. Open the user's attached project2. Make sure your Compatibility Level is set to.NET Standard 2.0 and you're using Sc... Read more

0
votes
By Design

Unhandeled exceptions are thrown when debugging with JetBrains Rider IDE

Mono

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Sep 20, 2021

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Version/s: 2021.2.0a18, 2021.2.0b12, 2022.1

Steps to reproduce:1. Open the attached "case_1367206_repro" project2. Select any version of Rider IDE in Edit > Preferences >... Read more

0
votes
Fixed

Crash when performing step over

Mono

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Apr 24, 2020

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Version/s: 2020.2.0a10

Crash when performing step over 1. What happenedAttempted to step over: await UniTask.DelayFrame(10); and the editor crashes due to ... Read more

0
votes
By Design

Udp packets are queued up/delayed when await Client.ReceiveAsync in asyn...

Mono

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Mar 07, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.7f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open attached project "NetworkTest.zip" and scene "SampleScene"2. Enter Play mode and observe the Console window... Read more

0
votes
By Design

Crash when stopping the Steam matchmaking test

Mono

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Sep 19, 2018

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Version/s: 2018.2.8f1

To reproduce:1. Open the user's attached project2. Be online on Steam3. Play the SteamworksExample scene4. Click the "Find Match" bu... Read more

0
votes
Won't Fix

Winsparkle.dll is not recognized by the Unity when it's placed in the P...

Mono

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Jul 18, 2018

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Version/s: 2018.1.6f1

How to reproduce:1. Open the attached project2. Enter the game mode3. Inspect the Console window Expected: Winsparkle.dll is recogni... Read more

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