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Project gets stuck on import loop when upgrading to newer streams
Reproduction steps:1. Open user's attached project Expected result: Project opensActual result: Project gets stuck on import loop (s... Read more
[.NET 4.6] RpcException when trying to use Google Speech API libraries
To reproduce:1) Open attached project and test scene2) Play it Expected: Audio file is heardActual: This error jumps out: https://i.... Read more
[Package Manager] Windows standalone x64 built with "Development Build" ...
Reproduction steps: 1. Open "alk-client.zip" project2. Build for Windows x64 (With "Development Build" and "Script Debugging")3. Lau... Read more
[.NET 3.5][macOS] Crash in ves_icall_System_Array_GetLowerBound when cli...
Steps to reproduce:1) Open the attached project.2) Make sure the Console tab is visible.3) Enable Collapse for log messages.4) Enter... Read more
Crash on __pthread_kill when opening a project containing custom packages
Steps to reproduce:1. Open the “user’s attached project”2. Observe the crash Reproducible with versions: 6000.2.0a5 (d9c6111c3577), ... Read more
Crash in Mono: * Assertion at ..\mono\metadata\class.c:1423, condition `...
How to reproduce:1. Open the attached project2. Wait for a few seconds Expected result: Unity doesn't crashActual result: Unity cras... Read more
Crash on mono_delegate_trampoline when calling a delegate function
How to reproduce:1. Open the "Mono_Crash_Test_Runner.zip" project2. Open "TestScene.unity" scene3. Press Play Actual result: Unity c... Read more
"Failed to resolve type 'System.Int32'" error is thrown when AssemblyUp...
How to reproduce:1. Open the attached project "NormcoreAssemblyUpgrade.zip"2. Navigate to Assets folder and right click "MeshMateria... Read more
[New Scripting Runtime] Windows x86 Mono build executable fails to start
1. What happenedWindows x86 Mono build executable fails to start. I'm getting 'Failed to load mono'. 2. How we can reproduce it usin... Read more
.NET 4.6 Scripting runtime: Unity executable hangs when running tests in...
To reproduce:Run the attached project with the following command line"<your path to Unity Editor>\Unity.exe" -projectPath "<... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default