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0
votes
Won't Fix

SocketAsyncEventArgs.Completed is not invoked when Client socket receive...

Mono

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Jul 16, 2020

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Version/s: 2018.4, 2019.3.3f1, 2020.2

Reproduction steps:1. Open the attached "case_1263596.zip" project2. Load the "SampleScene"3. Run "Server.exe" in the Project window... Read more

0
votes
By Design

DisplayAttribute of a property using Reflection the type of Attribute is...

Mono

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Jun 16, 2020

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Version/s: 2018.4, 2018.4.23f1, 2020.2

How to reproduce:1. Open the attached 'DataAnnotations.zip' project2. Open 'SampleScene' Scene3. Enter Play Mode4. Observe the last ... Read more

0
votes
Fixed

Crash in Mono: * Assertion at ..\mono\metadata\class.c:1423, condition `...

Mono

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Mar 26, 2020

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Version/s: 2017.4, 2018.4.5f1, 2020.2

How to reproduce:1. Open the attached project2. Wait for a few seconds Expected result: Unity doesn't crashActual result: Unity cras... Read more

0
votes
Fixed

Crash on inspecting Dictionary contents, which include an enum, when deb...

Mono

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Jan 09, 2020

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Version/s: 2018.4, 2019.2.17f1, 2020.1

Steps to reproduce:1. Open the attached project2. Open "SampleScene" Scene3. Open the "test.cs" script in Visual Studio and set a br... Read more

1
votes
Fixed

Enum.HasFlag allocates memory when called

Mono

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Jan 15, 2020

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Version/s: 2018.3.0a1, 2018.4, 2019.3.0f1, 2020.1

How to reproduce:1. Open attached project2. Open the Profiler window4. Enter Playmode3. In the Profiler window select the CPU Usage ... Read more

1
votes
Won't Fix

Temp Alloc in mono Heap won't be GCed

Mono

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Feb 13, 2020

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Version/s: 2018.4, 2018.4.13f1

Steps to reproduce:1. Open and Play the user-supplied project2. Inspect the mono allocated memory in the top right.3. Press the top ... Read more

0
votes
By Design

Exception object is null when there are multiple catch blocks with the s...

Mono

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Jan 13, 2021

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Version/s: 2018.4, 2019.4, 2019.4.16f1, 2020.2, 2021.1, 2021.2

Reproduction steps:1. Open user's project "UnityDebuggerRepro.zip"2. Open "SampleScene" Scene3. Open a project (any project, can be ... Read more

2
votes
Fixed

"Cannot access a disposed object" exception when processing requests sim...

Mono

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May 24, 2019

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Version/s: 2018.3.0a1, 2018.4.0f1, 2019.1.0a1, 2019.1.3f1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Open user-supplied project ("BugReport.zip")2. Run Scene "SampleScene" Expected: no error is thrownActual: err... Read more

5
votes
Postponed

Calling Marshal.PrelinkAll() on a class that contains a DllImport attrib...

Mono

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Feb 11, 2021

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Version/s: 2018.4, 2019.4, 2020.2, 2020.2.1f1, 2021.1, 2021.2

Calling Marshal.PrelinkAll() on a class that contains a DllImport attribute of a non-existent dll will always log lines that look li... Read more

0
votes
Won't Fix

Crash on "Begin MonoManager ReloadAssembly" when opening a specific project

Mono

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Jul 17, 2020

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Version/s: 2018.4, 2019.3, 2019.4, 2019.4.4f1, 2020.1, 2020.2

Reproduction steps:1. Open the project attached by the user Reproducible with: 2018.4.25f1, 2019.3.16f1, 2019.4.5f1, 2020.1.0f1, 202... Read more

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