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0
votes
Fixed

[Mac] Debugger corrupts vector2 values

Mono

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Apr 01, 2017

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Version/s: 5.6.0f3

Repro steps: 1. Open the provided scene2. Open the script3. Press the "Play" button in MonoDevelop4. Add a breakpoint on line 10 (wh... Read more

0
votes
Not Reproducible

Editor crashes in mono_add_process_object when building project

Mono

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Apr 10, 2017

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Version/s: 5.6.0b11

To reproduce: 1. Open the project, attached by user2. Build standalone project Expected: editor does not crashActual: editor crashes... Read more

0
votes
Fixed

[Mono] Not switching to full .NET compatibility for plugins that require...

Mono

-

Mar 31, 2017

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Version/s: 5.6.0f3

When plugins require .NET 2.0, but .NET 2.0 Subset is selected in the Player Settings, Windows builds result in unhandled exception ... Read more

2
votes
Won't Fix

Crash in GdipCreateBitmapFromStream when calling System.Drawing.Bitmap c...

Mono

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Aug 11, 2017

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Version/s: 5.6.0f3

To reproduce: 1. Open the project, attached by the user (GifWriterCrash.zip)2. Open "1" scene3. Enter Play mode4. Press E on the key... Read more

0
votes
Fixed

Editor Crashes when clicking on the model in project folder

Mono

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Aug 07, 2017

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Version/s: 5.6.2f1

How to reproduce:1. Download attached project files2. Open AlstomPOC - > Scenes ->"Test" scene3. Select AlstomPOC -> Models... Read more

1
votes
Fixed

Editor returns an Internal compilation error when using 2 or more custom...

Mono

-

May 12, 2017

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Version/s: 5.6.0f3

Steps to reproduce:1. Download and open the attached project2. Observe console Expected result: compilation succeeds normallyActual ... Read more

1
votes
Fixed

Visual Studio throws the "Unable to step" error when stepping over the code

Mono

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May 19, 2017

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Version/s: 5.6.1f1

Steps to reproduce:1. Open the attached project (DebuggingBug.zip)2. Open the test scene3. Open the test.cs script in Visual Studio ... Read more

0
votes
Fixed

Bug Reporter appears after closing specific project that were in play mo...

Mono

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May 29, 2017

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Version/s: 5.6.1f1

Reproduction steps:1. Open project attached (a-0.zip)2. Open scene "UI_Test" from "Assets/Scenes"3. Enter play mode.4. Leave play mo... Read more

0
votes
Fixed

Editor crashes at CalculateClosestPoint when collider Bounds are null

Mono

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Jun 05, 2017

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Version/s: 5.6.0p1

Editor crashes at CalculateClosestPoint when collider Bounds are null and accessed by ClosestPoint function. Steps to reproduce:1. D... Read more

6
votes
Fixed

[.NET 4.6] ' WebSocket: ws_0 - IOException during handshake' errors appe...

Mono

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Jun 11, 2017

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Version/s: 5.6.1f1

Steps to reproduce:1) Open the latest attached project (Firebase_NET.zip).2) Open 'GameScene'.3) Enter play mode. Errors start appea... Read more

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