Search Issue Tracker
Won't Fix
Votes
1
Found in
5.6.1p1
Issue ID
923276
Regression
No
System.Environment.Exit causes a build to freeze
To reproduce:
1. Open the project, attached by the tester (exitFreeze.7z)
2. Build and run the project for standalone
3. Press Space
Expected: the build doesn't freeze when System.Environment.Exit is called
Reproduced in 5.4.4f1, 5.5.3f1, 5.6.1p1, 5.6.2f1, 2017.1.0f1, 2017.2.0b1
Workaround: use Application.Quit instead
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System
Add comment