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0
votes
Won't Fix

InvalidProgramException is thrown when calling methods with ref variable...

Mono

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Jan 16, 2019

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Version/s: 2018.3.0b2, 2018.3.1f1, 2019.1.0a1, 2019.2.0a1

Reproduction steps:1. Open the attached project "1117637.zip"2. Open and play "SampleScene" Expected: Console logs "2" and "10"Actua... Read more

0
votes
Fixed

Having a project in the root directory of a drive causes DirectoryNotFou...

Mono

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Nov 04, 2019

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Version/s: 2017.4, 2018.4, 2018.4.12f1, 2019.2, 2019.3, 2020.1

Steps to reproduce:1. Make a project folder the root of a drive for example: (e.g. E:\Assets\, E:\Library\, E:\Packages\, etc).2. Op... Read more

0
votes
Won't Fix

Editor freezes when executing String.EndsWith() method if the String con...

Mono

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Aug 01, 2019

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Version/s: 2017.4.0f1, 2017.4.30f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open user's originally attached project 'LocCrashTest'2. Open 'test' Scene3. Enter Play mode-- observe the freez... Read more

0
votes
Won't Fix

Exceptions are thrown when using System.Net.NetworkInformation.Ping on W...

Mono

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Jun 28, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.2f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached project ("case_1166149-_TestPing.zip")2. Open the repro scene ("SampleScene")3. Enter the Play... Read more

0
votes
Duplicate

Crash on non-development build when UnsafeUtility.Malloc() with Allocato...

Mono

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Apr 26, 2019

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Version/s: 2019.2.0a11, 2019.2.0a13, 2019.3.0a1

How to reproduce:1. Open user's attached project ('Test2019_2_0a13.zip')2. Build for Windows (PC, Mac & Linux Standalone), make ... Read more

0
votes
Won't Fix

Unity crashes when using marshaling

Mono

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Feb 06, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.3f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce:1. Create a new Project2. Add QA-supplied script on an object in the scene3. Run the scene Reproduced in: 2017.4.... Read more

0
votes
By Design

Udp packets are queued up/delayed when await Client.ReceiveAsync in asyn...

Mono

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Mar 07, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.7f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open attached project "NetworkTest.zip" and scene "SampleScene"2. Enter Play mode and observe the Console window... Read more

0
votes
Won't Fix

Stack-overflow Crash on recursive function call with native containers

Mono

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Jul 18, 2020

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Version/s: 2019.2.0a11, 2019.3, 2019.4, 2019.4.2f1, 2020.1, 2020.2

Reproduction steps:1. Open the "Test" Scene in the "1264111.zip" project2. Enter Play Mode Reproduces on: 2019.2.0a11, 2019.2.21f1, ... Read more

0
votes
By Design

Struct with marshalled byte/char array fails to be properly cloned by a ...

Mono

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Sep 12, 2019

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Version/s: 2017.4.0f1, 2018.3.2f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open user-submitted project (string_marshall_test) in OSX2. Open the 'default' scene3. Enter Play Mode Expected ... Read more

1
votes
Won't Fix

[Mono][Android] Accessing any class/instance member with an "AggressiveI...

Mono

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Nov 18, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.2.3f1, 2019.3, 2020.1

To reproduce:1. Open the user's attached project2. Make sure Mono is selected as scripting backend, IL2CPP does not reproduce the is... Read more

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