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InvalidProgramException is thrown when calling methods with ref variable...
Reproduction steps:1. Open the attached project "1117637.zip"2. Open and play "SampleScene" Expected: Console logs "2" and "10"Actua... Read more
Having a project in the root directory of a drive causes DirectoryNotFou...
Steps to reproduce:1. Make a project folder the root of a drive for example: (e.g. E:\Assets\, E:\Library\, E:\Packages\, etc).2. Op... Read more
Editor freezes when executing String.EndsWith() method if the String con...
How to reproduce:1. Open user's originally attached project 'LocCrashTest'2. Open 'test' Scene3. Enter Play mode-- observe the freez... Read more
Exceptions are thrown when using System.Net.NetworkInformation.Ping on W...
How to reproduce:1. Open the attached project ("case_1166149-_TestPing.zip")2. Open the repro scene ("SampleScene")3. Enter the Play... Read more
Crash on non-development build when UnsafeUtility.Malloc() with Allocato...
How to reproduce:1. Open user's attached project ('Test2019_2_0a13.zip')2. Build for Windows (PC, Mac & Linux Standalone), make ... Read more
Unity crashes when using marshaling
Steps to reproduce:1. Create a new Project2. Add QA-supplied script on an object in the scene3. Run the scene Reproduced in: 2017.4.... Read more
Udp packets are queued up/delayed when await Client.ReceiveAsync in asyn...
How to reproduce:1. Open attached project "NetworkTest.zip" and scene "SampleScene"2. Enter Play mode and observe the Console window... Read more
Stack-overflow Crash on recursive function call with native containers
Reproduction steps:1. Open the "Test" Scene in the "1264111.zip" project2. Enter Play Mode Reproduces on: 2019.2.0a11, 2019.2.21f1, ... Read more
Struct with marshalled byte/char array fails to be properly cloned by a ...
How to reproduce:1. Open user-submitted project (string_marshall_test) in OSX2. Open the 'default' scene3. Enter Play Mode Expected ... Read more
[Mono][Android] Accessing any class/instance member with an "AggressiveI...
To reproduce:1. Open the user's attached project2. Make sure Mono is selected as scripting backend, IL2CPP does not reproduce the is... Read more
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