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0
votes
Fixed

[Android] Texture is offset to one side on some devices with Adreno GPU ...

Mobile Graphics

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Mar 23, 2021

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Version/s: 2019.4, 2019.4.21f1, 2020.3, 2021.1, 2021.2

Steps to reproduce: 1. Open the attached project 2. Connect Android device 3. Build and run Expected results: a blue square is disp... Read more

0
votes
Won't Fix

[iOS][Metal] Crash when loading game on older devices

Mobile Graphics

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May 06, 2021

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Version/s: 2018.4.16f1, 2019.4

Reproduction steps: 1. Download the Xcode Project from the attached link 2. Build and Deploy the app on a device 3. In the App press... Read more

0
votes
Fixed

[Android] Device logs 'Color format for DP is invalid' when deploying wi...

Mobile Graphics

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Apr 19, 2021

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Version/s: 2018.4, 2019.4, 2020.2.5f1, 2020.3, 2021.1, 2021.2

Steps to reproduce: 1. Open the attached project 2. Open Android Logcat 3. Connect Android device 4. Build and run Expected results... Read more

0
votes
Fixed

Set Attribute from Map blocks don't work in Initialize when using runtim...

Mobile Graphics

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Apr 22, 2021

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Version/s: 2020.3, 2020.3.3f1, 2021.1, 2021.2

Repro steps: 1. Import the attached project 2. Switch to iOS platform 3. Open the VFX Graph Bug scene and observe the face made out ... Read more

0
votes
Fixed

[Android] Shader is not rendered on Adreno 610 and Adreno 612 devices

Mobile Graphics

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Dec 11, 2020

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Version/s: 2018.4, 2019.4, 2019.4.16f1

Steps: 1. Open user's attached project ("StreetDrag_2.zip") 2. Player Settings > Publishing Settings > Custome Keystroke - disable 3... Read more

0
votes
Fixed

[iOS] Camera with Post Processing option checked doesn't render ShaderGr...

Mobile Graphics

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Mar 19, 2021

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Version/s: 2020.2.7f1, 2020.3, 2021.1, 2021.2

Steps to reproduce: 1. Open the attached project ("ShaderGraph-iOS-Bug.zip") 2. Open "SampleScene" 3. Build and run the Xcode projec... Read more

0
votes
Not Reproducible

[Android] [URP] GameObjects are not rendered on a built project when usi...

Mobile Graphics

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Mar 19, 2021

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Version/s: 2019.4, 2020.3, 2020.3.0f1

Reproduction steps: 1. Download and open the attached project "1322723.zip" 2. Build and run on Android Expected result: A cube is ... Read more

2
votes
Fixed

[iOS] [URP] Time.unscaledDeltaTime increases when locking and unlocking ...

Mobile Graphics

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Mar 07, 2021

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Version/s: 2020.2.6f1, 2020.3, 2021.1, 2021.2

Reproduction steps: 1. Open the project in "ondemandrenderingbug.zip" 2. Build "SampleScene" for iOS and deploy it to a device 3. Sh... Read more

0
votes
Fixed

[OpenGLES3][Android] URP scenes are Rendered After a period of time of b...

Mobile Graphics

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Feb 20, 2021

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Version/s: 2019.4, 2020.2, 2020.2.5f1, 2021.1, 2021.2

Steps to reproduce: 1. Open the user's attached project "URPAndroidGLESBug.zip" 2. Build it to Android 3. Launch the app Expected r... Read more

2
votes
By Design

DrawMeshInstanced has no performance difference when drawing many object...

Mobile Graphics

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Feb 03, 2021

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Version/s: 2019.4, 2020.2, 2020.2.1f1, 2021.1, 2021.2

Steps to reproduce: 1. Open the user's attached project "UnitDrawMeshInstanced.zip" 2. Build it for Android 3. Open the app 4. In th... Read more