Search Issue Tracker

0
votes
Fixed

[Android][OpenGL] Artifacts appear on a GameObject using CubeMap Materia...

Mobile Graphics

-

Aug 23, 2021

-

Version/s: 2019.4, 2019.4.29f1, 2020.3, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the user's attached "BlendCubemap.zip" project2. Build and run on the "SampleScene" on an Android device3. ... Read more

0
votes
Fixed

[Android] Device with OS version lower than 9 won't run Vulkan

Mobile Graphics

-

Nov 14, 2019

-

Version/s: 2020.1.0a14

Steps to reproduce:1. Open new project2. In player settings deselect Auto Graphics API and leave only Vulkan3. Build for Android Exp... Read more

0
votes
Duplicate

[Android] [Swappy] Application crash on start when Swappy enabled

Mobile Graphics

-

Oct 28, 2020

-

Version/s: 2020.2.0b9

Steps to reproduce:1) Download attached project and open in Unity2) Build and Run project on a device3) Observe the crash on launchb... Read more

0
votes
Fixed

[Android] Mobile does not render texture, when Compress using ETC1 (spli...

Mobile Graphics

-

Aug 06, 2018

-

Version/s: 2018.2.0f2

To reproduce:1. Open attached project2. Go into Build settings3. Set Texture Compression to ETC (Default)4. Build and run to Android... Read more

0
votes
Fixed

[Android Vulkan] Read screen pixels is wrong on android phones

Mobile Graphics

-

Mar 07, 2018

-

Version/s: 2018.1.0b10

Steps:1. Build apk with Vulkan api and run on Android phones that supports VulkanOR use the apk in the Build folder2. Open the app a... Read more

0
votes
Won't Fix

[WebCamTexture][Android]The image is captured with vertical line artifac...

Mobile Graphics

-

Aug 26, 2019

-

Version/s: 2020.1.0a2

How to reproduce:1. Open the attached project2. Build and run a project on Android3. Click on '02_GetPixels_Test' button to switch t... Read more

0
votes
Not Reproducible

[Metal][iOS] Weather/Diffuse Shader error: "Compilation failed: cannot u...

Mobile Graphics

-

Aug 22, 2017

-

Version/s: 5.6.1f1

Steps to reproduce:1. Open the attached project2. Build to iOS3. Observe the cube in iOS device Expected result: cube is black&w... Read more

1
votes
Third Party Issue

[Android][OpenGLES 3] DrawMeshInstanced is not compatible on Snapdragon ...

Mobile Graphics

-

Jul 05, 2021

-

Version/s: 2019.4, 2019.4.28f1

Reproduction steps:1. Open the attached user's project "GPUInstancing2.zip"2. Build for Android3. In the top left click the button t... Read more

0
votes
Won't Fix

[Android][Snapdragon] DepthMask shader rendered black instead of masking...

Mobile Graphics

-

Apr 17, 2020

-

Version/s: 2018.4, 2019.3.3f1, 2020.2

Steps to reproduce:1. Open and build User-supplied project2. Notice the circle in the middle Expected: the inside of the circle is t... Read more

0
votes
Won't Fix

[Android] [Mali] Mesh Render produces artifact across half screen when r...

Mobile Graphics

-

Apr 02, 2019

-

Version/s: 2018.3.11f1

To reproduce:1. Open attached project "Repro_GalaxyS10e.zip"2. Build for Android with Mali G763. When in App, keep scaling the mesh ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.