Search Issue Tracker

0
votes
Fixed

[Mobile]Terrain tree billboards are not rotating while the camera is moving

Mobile Graphics

-

Apr 28, 2020

-

Version/s: 2019.3.11f1, 2019.4, 2020.1, 2020.2

How to reproduce:1. Open the attached "Tree Billboard Issue Repro" project2. Build for iOS and deploy the Xcode project to the devic... Read more

0
votes
Fixed

[Android] Device logs 'Color format for DP is invalid' when deploying wi...

Mobile Graphics

-

Apr 19, 2021

-

Version/s: 2018.4, 2019.4, 2020.2.5f1, 2020.3, 2021.1, 2021.2

Steps to reproduce:1. Open the attached project2. Open Android Logcat3. Connect Android device4. Build and run Expected results: no ... Read more

0
votes
Fixed

[Android] Eyelid is displayed incorrectly when skinMeshRenderer.SetBlend...

Mobile Graphics

-

Oct 13, 2020

-

Version/s: 2018.4, 2018.4.27f1, 2019.4, 2020.1, 2020.2

How to reproduce:1. Open the user's attached project "TestShader.zip"2. Load the Scene "test1"3. Build and Run the project to an And... Read more

9
votes
Not Reproducible

[Android][Vulkan] Black Screen renders on devices with Adreno 640 and Ma...

Mobile Graphics

-

Aug 07, 2020

-

Version/s: 2019.4.7f1

Reproduction steps:1. Open the "SampleScene" Scene attached "1268824.zip" project2. Switch the platform to Android and Build and Run... Read more

7
votes
By Design

[Android][URP] Unpredictable FPS Throttling on a device while rendering ...

Mobile Graphics

-

Jul 08, 2020

-

Version/s: 2019.3, 2019.4, 2019.4.2f1, 2020.1, 2020.2

Reproduction steps:1. Open the "New Scene" Scene in the attached "URP Test.zip" project2. Build and Run to an Android Device3. Compa... Read more

0
votes
Won't Fix

[iOS 12] GPU hangs and execution of the command buffer was aborted error...

Mobile Graphics

-

Jul 22, 2020

-

Version/s: 2018.4, 2018.4.23f1

How to reproduce:1. Open the attached from the link given in Edit2. In the menu bar select Build > Build Configuration3. Set 'Bui... Read more

0
votes
Fixed

[Metal][iOS] Shadowmask lighting causes two extra Load/Store Actions whe...

Mobile Graphics

-

Sep 11, 2020

-

Version/s: 2019.4, 2019.4.7f1, 2020.2

How to reproduce:1. Open the attached 'ShadowmaskLoadStoreActions.zip' project2. Switch Platform to iOS and enable Development Build... Read more

0
votes
Fixed

Using Graphics.Blit on temporary RenderTexture results in different outp...

Mobile Graphics

-

Sep 23, 2020

-

Version/s: 2018.4, 2019.4.10f1, 2021.1

Reproduction steps:1. Open the project in "read-pixels-bug.zip"2. Open SampleScene and enter Play Mode3. Inspect how the 2 first tex... Read more

0
votes
Duplicate

[Android] [Vulkan] Application crash on Adreno devices using Vulkan

Mobile Graphics

-

Oct 13, 2020

-

Version/s: 2020.2.0a12, 2020.2.0b7

Steps to reproduce: 1) Download attached project and open in Unity2) In Player settings, make sure that Vulkan Graphics API is the t... Read more

0
votes
Fixed

Set Attribute from Map blocks don't work in Initialize when using runtim...

Mobile Graphics

-

Apr 22, 2021

-

Version/s: 2020.3, 2020.3.3f1, 2021.1, 2021.2

Repro steps:1. Import the attached project2. Switch to iOS platform3. Open the VFX Graph Bug scene and observe the face made out of ... Read more