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[IL2CPP][Android] App crashes with missing/outdated "global-metadata.dat...
Reproduction steps:1. Create a New Project2. Build & Run for Android (IL2CPP)3. Close the App4. Go to the Phones file explorer a... Read more
[Android] Static objects do not get destroyed when loading an applicatio...
To reproduce:1. Open the QA's attached project "staticRemainRepro"2. Build and Run on Android with Development Build selected3. Pres... Read more
Wrong AndroidManifest.xml file is generated after building to Android
How to reproduce:1. Open the attached "Repro1198652.zip" Project2. Make sure Vulkan API is in the list of Player > Graphics setti... Read more
[Android] [Vulkan] Video is flipped upside down when being built to the ...
To reproduce:1. Open attached project2. Build and run to Pixel 33. Rotate horizontally the phone and check the video Actual result: ... Read more
[Simulator] Horizontal scrollbar is missing for 'Control Panel' in the S...
On minimising the width of 'Control Panel' window, Some setting properties are getting clipped and also causing some attributes to g... Read more
[Android] Build fails with an error when using a Custom Editor Window to...
How to reproduce:1. Open the attached "AndroidPermissions-TestProject.zip" Project2. Press Build > Build for iOS in Unity Top Men... Read more
[iOS] GLES2 not included in AutoGraphics API list even when targeting iO...
How to reproduce:1. Create a new project2. Build and deploy the project to the iPad 4th generation====Creash occurs===== Reproducibl... Read more
[Android][OpenGLES] "Failed to get timestamps for frame" errors are thro...
Repro steps:1. Open QA attached project “repro_1201150”2. Make sure "Optimized Frame Pacing" setting is used in Player Settings ->... Read more
[Android] Application crash when calling UnloadUnusedAssets with an exte...
To reproduce:1. Open attached project2. Build and run to android device3. Press Load Video button ( and choose some video from the l... Read more
[Android] Temp\gradleOut folder is not removed when project is built wit...
Steps to reproduce:1. Open QA-supplied project2. Make sure that the "Stop Gradle daemons on exit" option is unchecked in Edit -> ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default