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[LWRP][Android] Screen of application is black when apk is built with co...
To reproduce:1. Extract UnityRenderingWithLWRPBug.zip2. Open the command line and build the project through there3. Use: "C:\Program... Read more
[Android] system resolution is not set to 4K when running on 4K display
Reproduction steps:1. Open "1178233" project2. Build & Run for Android3. Notice "System width", "Render width" and "Resolution w... Read more
[Android] Using "Render Over Native UI" with transparent images, makes t...
Reproduction steps:1. Open "renderOverNative_Android.png" project2. Build & Run for Android3. Notice how the button is rendered ... Read more
[AR][Mobile] Using KudanAR custom package built project looks split on a...
To reproduce:1. Open attached project "reproproject.zip" and open "SolarSystem.unity" scene2. Build for iOS or Android (if built for... Read more
[Android] Crash on Android x86 when attempting to use JNI methods on a b...
Repro steps:1. Open the attached project2. Switch build target to Android3. Build and run on Android4. Press the "Test JNI!" button ... Read more
[Android] Screen.width and Screen.height don't update at the same time a...
Steps to reproduce:1. Open attached project "AndroidOrientationSwitch.zip"2. Build for device and run3. When you change orientation ... Read more
[UaaL][iOS] Crash on bundle load when re-opening deployed app
Reproduction steps:1. Download and open the attached "BugReproProject" project2. Switch to iOS platform3. Build and deploy the proje... Read more
[Android] Application crash when calling UnloadUnusedAssets with an exte...
To reproduce:1. Open attached project2. Build and run to android device3. Press Load Video button ( and choose some video from the l... Read more
[Android][VideoPlayer] Video is not launched when VideoPlayer Source is ...
How to reproduce:1. Create a new project2. Add 3D Object to the scene3. Add ‘VideoPlayer’ component to the object4. Set "Source" to ... Read more
[Android] "Input.compensateSensors = true" does not work in Android Port...
To reproduce:1. Open attached project2. Build and run to android device3. Make phone portrait and tilt the phone up and down Actual ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used