Search Issue Tracker
[LWRP][Android] Screen of application is black when apk is built with co...
To reproduce: 1. Extract UnityRenderingWithLWRPBug.zip 2. Open the command line and build the project through there 3. Use: "C:\Prog... Read more
[Android] system resolution is not set to 4K when running on 4K display
Reproduction steps: 1. Open "1178233" project 2. Build & Run for Android 3. Notice "System width", "Render width" and "Resolution w... Read more
[Android] Using "Render Over Native UI" with transparent images, makes t...
Reproduction steps: 1. Open "renderOverNative_Android.png" project 2. Build & Run for Android 3. Notice how the button is rendered ... Read more
[AR][Mobile] Using KudanAR custom package built project looks split on a...
To reproduce: 1. Open attached project "reproproject.zip" and open "SolarSystem.unity" scene 2. Build for iOS or Android (if built f... Read more
[Android] Crash on Android x86 when attempting to use JNI methods on a b...
Repro steps: 1. Open the attached project 2. Switch build target to Android 3. Build and run on Android 4. Press the "Test JNI!" but... Read more
[Android] Screen.width and Screen.height don't update at the same time a...
Steps to reproduce: 1. Open attached project "AndroidOrientationSwitch.zip" 2. Build for device and run 3. When you change orientati... Read more
[UaaL][iOS] Crash on bundle load when re-opening deployed app
Reproduction steps: 1. Download and open the attached "BugReproProject" project 2. Switch to iOS platform 3. Build and deploy the pr... Read more
[Android] Application crash when calling UnloadUnusedAssets with an exte...
To reproduce: 1. Open attached project 2. Build and run to android device 3. Press Load Video button ( and choose some video from th... Read more
[Android][VideoPlayer] Video is not launched when VideoPlayer Source is ...
How to reproduce: 1. Create a new project 2. Add 3D Object to the scene 3. Add ‘VideoPlayer’ component to the object 4. Set "Source"... Read more
[Android] "Input.compensateSensors = true" does not work in Android Port...
To reproduce: 1. Open attached project 2. Build and run to android device 3. Make phone portrait and tilt the phone up and down Act... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects