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[Android][IL2CPP] Device doesn't show up in the list of targets to attac...
Repro steps: 1. Create a new project and switch build target to Android 2. Make sure that only "arm64" architecture is selected unde... Read more
[Hub][Android][NDK][2019.1] Hub downloads NDK version 19 instead of r16b
Repro steps: 1. Install Unity through Hub with the built-in NDK included 2. Go to the location of the NDK 3. Open the source.propert... Read more
[iOS] Deadlock when sync loading from main-thread a terrain/mesh marked ...
Reproduction steps: 1. Download and open the attached "ReproCase_DeadlockJobsSyncLoadAsyncMesh.zip" project 2. Build and deploy the ... Read more
[iOS] MFI controller button inputs are not processed
Reproduction steps: 1. Open project in "project.zip" 2. Build for iOS 3. Connect a supported MFI controller to an iOS device (tested... Read more
Apk freezes when rapidly calling the Texture.GetNativeTexturePtr function
Steps to reproduce: 1. Build and run the user-attached project Expected: no freeze Actual: build freezes Reproduced in: 2019.1.10f... Read more
[Android] [LWRP] [Vulkan] Build crashes when having any object in front ...
Steps to reproduce: 1. Open user-supplied project ("AceTension.zip"). 2. In the build settings select only in -> "Scenes In Build" -... Read more
[Android] Device doesn't rotate immediately accordingly to its holding p...
Repro steps: 1. Open QA attached project "repro_1169727" 2. Build and Run on Android 3. Press the Portrait button which sets the scr... Read more
[Android ] Videoplayer with 1080p freezes when being transcoded with cod...
To reproduce: 1. Open attached project 2. Press on video and make sure that transcode is checked, dimensions set to Original 1920x10... Read more
[Android][2017.4] Editor doesn't update NDK's directory until the projec...
Repro steps: 1. Create a new project and switch build target to Android and Scripting Backend to IL2CPP 2. In Preferences -> Externa... Read more
[Android] Gradle Build failed error thrown on building Android Player
On building Android player for both 'Mono' and 'IL2CPP' scripting backend throws Gradle Build failed error in console. Refer attache... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System