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[Android][Vulkan] Indirect Compute shader is not rendered on the screen
To reproduce: 1. Open the attached project; 2. Change Graphics API to Vulkan; 3. Build and Run "ShaderTest_Custom_ComputeShader_Ind... Read more
[Metal][iOS] Some particles are being rendered over non-transparent obje...
To reproduce: 1. Import Low Poly Strategy Prototyper project from the asset store 2. Remove BuildTargetGroup.WebPlayer entry to fix... Read more
[Android] A black screen is seen after transitioning from one scene to a...
Repro steps: 1. Open QA attached project "repro_1098019" 2. Build and Run on Android 3. Observe the device's display Expected: The ... Read more
[Android] Gradle Build failed error thrown on building Android Player
On building Android player for both 'Mono' and 'IL2CPP' scripting backend throws Gradle Build failed error in console. Refer attache... Read more
[iOS] Application crashes when putting app to foreground if it's launche...
To reproduce: 1. Open attached project 2. Build and Run on iOS 3. When app is loaded, put it to background and then to foreground ag... Read more
[iOS][UaaL] Empty project with Script Debugging fails to build via Xcode...
How to reproduce: 1. Create new empty project 2. Switch player to iOS 3. Remove or update Ads package 4. Enable Development build a... Read more
[Android] ComputeGrabScreenPos doesn't take Vulkan swapchain pre-rotatio...
Reproduction steps: 1. Open the attached project "PreRotateGrabPass.zip" 2. Open the Scene "SampleScene" 3. Build and Run Expected ... Read more
[Android][Vulkan] Transcoded video to H265 Crashes player
Steps to reproduce: 1. Open new project 2. Set up video player to output a Render Texture. 3. Set Render texture on Image on UI 4. S... Read more
[Android] No warning when device support only Gles2, and Gles3 is the on...
Steps to reproduce: 1) Download attached project and open in Unity 2) Make sure Gles3 is the only Graphics API in the Player Settin... Read more
[Android] [Linux] "Unable to forward network traffic to device" when tr...
Required: Unity configured to build to Android devices. Repro steps: 1. Open the attached project 2. Build and run to Android devic... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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