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2
votes
Fixed

[IL2CPP][Mobile] Undefined reference to 'void RegisterUnityClass<AssetIm...

Mobile

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Jan 10, 2019

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Version: 2018.3.0f2

Repro steps: 1. Open attached project 2. Build on Android Actual: Build fails with "CommandInvokationFailure: Failed to link 'libun... Read more

6
votes
Fixed

[Android] Development Build crashes on “MemoryProfiler::MemoryProfiler()...

Mobile

-

Jan 10, 2019

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Version: 2018.3.0f2

Repro steps: 1. Open attached project 2. Build and Run on Android Actual: Black screen appears without a splash screen and a crash ... Read more

0
votes
Fixed

[Android][Adreno] Shader compiler emits wrong code when using "sign" int...

Mobile

-

Jan 16, 2019

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Version: 2018.3.0f2

Steps to reproduce: 1. Open user attached project 2. Build & Run 3. Observe the pink cube Expected result: Shader compiler should n... Read more

0
votes
Fixed

[Android] ArgumentException errors thrown when the SDK build-tools direc...

Mobile

-

Jan 24, 2019

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Version:

Steps to reproduce: 1. Create a directory named "xyz" under Sdk/build-tools/ (e.g. C:\\android-sdk\build-tools\xyz) 2. Open any proj... Read more

3
votes
Active

[Android] Android manifest contains incorrect values for platformBuildVe...

Mobile

-

Jan 18, 2019

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Version: 2018.2.20f1

Steps to reproduce: 1. Open the attached project 2. Build for Android 3. Explore the apk's manifest using Android Studio or aapt (~/... Read more

0
votes
Active

[Android] Unity hangs while building GVR SDK to a device over Wi-Fi

Mobile

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Dec 20, 2018

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Version: 2018.3.0f2

Repro steps: 1. Open attached project 2. Open the Build Settings Window and add all of the scenes to it 3. Connect the device throug... Read more

0
votes
Active

[iOS][Android][VideoPlayer] Video loaded from URL gets stuck and resets ...

Mobile

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Jan 21, 2019

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Version: 2018.3.2f1

Steps to reproduce: 1. Open user attached project 2. Build & Run to a mobile device 3. Observe that the video gets stuck before load... Read more

0
votes
Fixed

[iOS] VR Shaders included in builds

Mobile

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Feb 04, 2019

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Version: 2017.4.16f1

Reproduction steps: 1. Open the attached project ( 618908.zip (18.9 KB) 02/06/2019 ). 2. Run it on an iOS device. 3. Check a device ... Read more

0
votes
Active

[Android][Vulkan] App cashes when resuming it from the background and Fr...

Mobile

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Feb 06, 2019

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Version: 2018.3.4f1

Repro steps: 1. Open user attached project 2. Build and Run on Android 3. Quit the app into the background 4. Resume the app Actual... Read more

0
votes
Active

[Razer Phone] TargetFPS and vSyncCount has no effect on the actual FPS

Mobile

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Sep 06, 2018

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Version: 5.6.1p1

To reproduce: 1. Open the attached project 2. Build and run on Razer or Razer 2 Expected results: The fps is set accordingly to the... Read more

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