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0
votes
By Design

[LWRP][Gles3][Android] Water shader is distorted on Adreno GPUs using Bo...

Mobile

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Nov 27, 2018

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Version/s: 2019.1.0a10

Steps to reproduce: 1) https://github.com/Verasl/BoatAttack - clone this repository (Packages/5.1.0 branch) 2) Open project in Uni... Read more

2
votes
Fixed

[iOS] Crash in Job_ExecuteUnityWebRequest() at UnityWebRequestProto.h:226

Mobile

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Nov 21, 2018

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Version/s: 2018.2.1f1, 2018.2.15f1

Reproduction steps: 1. Open the "*****-client-2018-11-14" project from the attached link "oc.unity3d.com". 2. Build and run it to an... Read more

0
votes
Fixed

[Android] Unity logo in splash screen shows as a black square Android 4.4

Mobile

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Nov 13, 2018

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Version/s: 2018.2.14f1, 2018.3.0b9

Steps to reproduce: 1. Open user attached project 2. Build & Run 3. Observe the black square instead of Unity logo Reproduced in: 2... Read more

0
votes
Won't Fix

[iOS][PostProcessing] Black artifacts appear when using Post Processing

Mobile

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Jul 28, 2018

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Version/s: 2018.3.0a6

To reproduce: 1. Import Shader calibration project from the Asset Store 2. Open CalibrationScene and make sure that each object und... Read more

0
votes
Won't Fix

[Android] UnityWebRequest.SendWebRequest() produces EOF Exception on And...

Mobile

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Nov 16, 2018

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Version/s: 2018.2.16f1

Steps to reproduce: 1. Open user attached project 2. Build & Run on to an Android 4 device 3. Click the button and observe the logca... Read more

0
votes
Fixed

Lights not rendered correctly on Samsung S6 Edge device on Vulkan

Mobile

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Nov 29, 2018

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Version/s: 2019.1.0a7, 2019.1.0a10

Steps to reproduce: 1. Open attached project 2. Open "Lights" scene and build for android 3. Observe lights behaving incorrectly, al... Read more

1
votes
Fixed

[iOS][Android][.NET 4.x][IL2CPP] Program crashes when creating a Thread ...

Mobile

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Nov 28, 2018

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Version/s: 2017.4.0f1, 2018.3.0b11

To reproduce: 1. Download attached project "ThreadStackSizeCrashTestBed.zip" and open in Unity 2. Open "start" scene 3. Set Scripti... Read more

0
votes
Not Reproducible

[Android][Vulkan] Indirect Compute shader is not rendered on the screen

Mobile

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Dec 06, 2018

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Version/s: 2019.1.0a9, 2019.1.0a10

To reproduce: 1. Open the attached project; 2. Change Graphics API to Vulkan; 3. Build and Run "ShaderTest_Custom_ComputeShader_Ind... Read more

0
votes
Fixed

[Metal][iOS] Some particles are being rendered over non-transparent obje...

Mobile

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Dec 07, 2018

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Version/s: 2019.1.0a8

To reproduce: 1. Import Low Poly Strategy Prototyper project from the asset store 2. Remove BuildTargetGroup.WebPlayer entry to fix... Read more

0
votes
Active

[Android] A black screen is seen after transitioning from one scene to a...

Mobile

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Nov 05, 2018

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Version/s: 2018.2.10f1

Repro steps: 1. Open QA attached project "repro_1098019" 2. Build and Run on Android 3. Observe the device's display Expected: The ... Read more

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