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[Android] Device doesn't rotate immediately accordingly to its holding p...
Repro steps:1. Open QA attached project "repro_1169727"2. Build and Run on Android3. Press the Portrait button which sets the screen... Read more
[IL2CPP][Mobile] Undefined reference to 'void RegisterUnityClass<AssetIm...
Repro steps:1. Open attached project2. Build on Android Actual: Build fails with "CommandInvokationFailure: Failed to link 'libunity... Read more
[LWRP][Android] Screen of application is black when apk is built with co...
To reproduce:1. Extract UnityRenderingWithLWRPBug.zip2. Open the command line and build the project through there3. Use: "C:\Program... Read more
[iOS] Input System fails to detect gamepad unless application is refocus...
Reproduction steps:1. Open the attached "1185124.zip (38.8 KB)" project.2. Go to Build Settings and Switch Platform to iOS.3. Go to ... Read more
[Android] UnityWebRequest doesn't work behind a proxy
Repro steps:1. Open attached project2. Configure a proxy server on a computer (used WinGate) and on device3. Build and Run on Androi... Read more
[Android][Timeline] Animated UI Object gets wrong values in Animation wh...
Reproduction steps:1. Open "WrongAnimationTargetTimeline.zip" project2. Open "ASDF" scene and Enter Play mode3. Press the button and... Read more
[Android] App crashes when starting another activty while the app is in ...
Repro steps:1. Open user attached project2. Make sure Scripting Backend is set to IL2CPP3. Build and run the app on Android4. Run th... Read more
Objects that use spine are broken in application when built to Android d...
To reproduce:1. Open attached project2. Make sure that Graphics API is set to OpenGles34. Build and run to android device Actual res... Read more
[Mobile][Editor] Opaque Mesh Renderers don't show up in RenderTexture be...
To reproduce: 1. Download attached "poi_project.zip" project and open in Unity2. Open "ExampleScene_mainframe" scene3. Open Game Vie... Read more
[Vulkan][Android] Black screen appears immediately after launching an em...
Repro steps:1. Create a new project2. Switch build target to Android3. Make sure Vulkan is used as graphics API4. Build and run Actu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on CheckDeviceStatus when selecting GameObjects in the scene view while using DX12
- Build fails when building a project containing an 18+ dimension array with IL2CPP
- [Android][Sentis] Human poses are not detected when using the BlazePose model
- Sprite Editor Outline Tool Overlay is not displayed when no Sprite is selected
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal