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[Android] Device doesn't rotate immediately accordingly to its holding p...
Repro steps: 1. Open QA attached project "repro_1169727" 2. Build and Run on Android 3. Press the Portrait button which sets the scr... Read more
[IL2CPP][Mobile] Undefined reference to 'void RegisterUnityClass<AssetIm...
Repro steps: 1. Open attached project 2. Build on Android Actual: Build fails with "CommandInvokationFailure: Failed to link 'libun... Read more
[LWRP][Android] Screen of application is black when apk is built with co...
To reproduce: 1. Extract UnityRenderingWithLWRPBug.zip 2. Open the command line and build the project through there 3. Use: "C:\Prog... Read more
[iOS] Input System fails to detect gamepad unless application is refocus...
Reproduction steps: 1. Open the attached "1185124.zip (38.8 KB)" project. 2. Go to Build Settings and Switch Platform to iOS. 3. Go ... Read more
[Android] UnityWebRequest doesn't work behind a proxy
Repro steps: 1. Open attached project 2. Configure a proxy server on a computer (used WinGate) and on device 3. Build and Run on And... Read more
[Android][Timeline] Animated UI Object gets wrong values in Animation wh...
Reproduction steps: 1. Open "WrongAnimationTargetTimeline.zip" project 2. Open "ASDF" scene and Enter Play mode 3. Press the button ... Read more
[Android] App crashes when starting another activty while the app is in ...
Repro steps: 1. Open user attached project 2. Make sure Scripting Backend is set to IL2CPP 3. Build and run the app on Android 4. Ru... Read more
Objects that use spine are broken in application when built to Android d...
To reproduce: 1. Open attached project 2. Make sure that Graphics API is set to OpenGles3 4. Build and run to android device Actua... Read more
[Mobile][Editor] Opaque Mesh Renderers don't show up in RenderTexture be...
To reproduce: 1. Download attached "poi_project.zip" project and open in Unity 2. Open "ExampleScene_mainframe" scene 3. Open Game ... Read more
[Vulkan][Android] Black screen appears immediately after launching an em...
Repro steps: 1. Create a new project 2. Switch build target to Android 3. Make sure Vulkan is used as graphics API 4. Build and run ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects