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1
votes
Fixed

[Android] Shaders failed to compile spam to logcat

Mobile

-

Oct 04, 2016

-

Version/s: 5.4.0f3

Reproduction steps: 1. Open the attached project using non-development build (or any with shaders which fail to compile) 2. Deploy t... Read more

0
votes
Fixed

[Android] Gradle build system fails build because it requires older 6.0 ...

Mobile

-

Dec 01, 2016

-

Version/s: 5.6.0a1

How to reproduce: 1. Make sure that Android SDK 6.0 is deleted 2. Open the attached project (it is empty) 3. Set build system to Gr... Read more

1
votes
Fixed

[Android] Identification and Configuration settings disappear after Bund...

Mobile

-

Dec 01, 2016

-

Version/s:

Reproduction gif: 1. Create new project using 5.6a5 2. Open Other Settings and see that Android settings are in place 3. Build apk w... Read more

8
votes
Fixed

[iOS] Crash in application:openURL:sourceApplication:annotation due to m...

Mobile

-

Dec 01, 2016

-

Version/s: 5.5.0f3

App crashes in application:openURL:sourceApplication:annotation when returning from login with Facebook SDK. This occurs due to miss... Read more

10
votes
Not Reproducible

Crash in ::ProduceObjectInternal() when getting asset bundle via UnityWe...

Mobile

-

Dec 05, 2016

-

Version/s: 5.5.0f3

Steps to reproduce: 1. Open the project 2. Build to iOS 3. Open the app on iPhone (make sure there's a working internet connection) ... Read more

2
votes
Fixed

[iOS] RenderTexture applied to camera becomes black with objects using G...

Mobile

-

Dec 02, 2016

-

Version/s: 5.4.2p2

When using RenderTexture on camera and there are scene objects using GrabPass shader, the RenderTexture becomes black. Even with AA ... Read more

0
votes
Won't Fix

[iOS] On some devices Opaque Geometry draw calls are slower when Particl...

Mobile

-

Dec 01, 2016

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Version/s: 5.4.2p3

Reproduction Steps: 1. Open project 2. Build to iOS 3. Open Xcode 8+ 4. Set GPU Frame Capture to Metal 5. Build app 6. Attach Debugg... Read more

0
votes
Fixed

[UWP][IL2CPP] Projects built with IL2CPP fail to build and deploy in VS ...

Mobile

-

Dec 08, 2016

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Version/s: 5.4.3f1

Steps to reproduce: 1. Create a new Unity project 2. Build WSA player with Universal 10 SDK, Target: Mobile using IL2CPP scripting b... Read more

0
votes
Fixed

[iOS] Opening app from URI crashes on iOS. "libc++abi.dylib: terminating...

Mobile

-

Dec 09, 2016

-

Version/s: 5.5.0f3

Reproduction Steps: 1. Open User's project 2. Note user tests on Simulator. To test on device set Target SDK in Player Settings from... Read more

0
votes
Won't Fix

[Android] Input.touchCount returns 2 or less when more than 3 fingers t...

Mobile

-

Dec 08, 2016

-

Version/s: 5.4.0f3

How to reproduce: 1. Create a new project and import the attached package to it 2. Build the project on Android 3. Put three fingers... Read more

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