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Custom Progruard file name in the project settings does not match with t...
Steps to reproduce: 1. Create a new project 2. Switch Platform to Android 3. Player Settings > Publishing Settings > Toggle Custom ... Read more
Investigate Android/iOS player size increase in 2019.1
The testing I did was on Android. Paulius is seeing a similar increase on iOS. For repro: I used an ES project and built Il2cpp An... Read more
[Android] Objects are flickering when Dynamic Batching is enabled
Steps to reproduce: 1. Open user attached project 2. Build & Run on Android device 3. Observe the flickering of the side objects Ex... Read more
[Android] No sound using bluetooth speakers
Steps to reproduce: 1) Download attached project and open in Unity 2) Connect device to machine and pair with bluetooth speaker 3) ... Read more
[Android] Crash on start if Auto Generate Lighting is enabled
Steps to reproduce: 1) Download attached project and open in Unity 2) Check the Lighting tab and make sure Auto Generate lighting i... Read more
[Shaders] Animated compute shader doesn't work on specific mobile devices
To reproduce: 1. Open project attached by QA or download [Shader] FTP project from qa-project-share collab 2. Build Animated Compute... Read more
[Android] Build fails when targeting an API level 31 and using custom ma...
How to reproduce: 1. Create an empty project 2. Switch the Target Platform to Android 3. Set the Target API Level to 31 (Edit -> P... Read more
Input phase "Moved" is not registered when Thread is sleeping
Steps to reproduce: 1. Open and build supplied project 2. Press the button, then drag across the screen Expected: 'Began', 'Moved',... Read more
[Android] Calling AndroidJavaClass() for a non-existent class causes a c...
Steps to reproduce: 1. Open the attached project 2. Open Window/General/Services 3. In the Services tab, open Cloud Diagnostics 4. E... Read more
[IL2CPP][Mobile] Undefined reference to 'void RegisterUnityClass<AssetIm...
Repro steps: 1. Open attached project 2. Build on Android Actual: Build fails with "CommandInvokationFailure: Failed to link 'libun... Read more
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