Search Issue Tracker
[iOS] [Metal] Application crash if Post Process Layer(Script) script com...
Steps to reproduce: 1) Download attached project and open in Unity2) Open scene "SampleScene" and make sure that Post Process Layer(... Read more
[tvOS][LocalNotifications] Local notifications don't work on Apple TV
How to reproduce:1. Open the attached project2. Build and Run on Apple TV3. When app opens allow "Racing Game 2D" to send notificati... Read more
[iOS] 'Prepare IOS For Recording' forwards background sound through the ...
Reproduction steps:1. Create a new project.2. Go to Build Settings and switch platform to iOS.3. Go to Player Settings and toggle on... Read more
[Android] Incremental GC is not enabled for ARM64 devices when building ...
How to reproduce:1. Open the attached "Repro1270381.zip" Project2. Make sure that ARMv7 and ARM64 are selected in Project Settings &... Read more
[Android] BuildPipeline.BuildPlayer() with custom keystore file fails wi...
Steps to reproduce:1. Open user attached project2. Switch build target to Android3. Press from main menu "BugReport > Build APK"4... Read more
[TextMeshPro][Addressables][Android] Large main thread spike on first re...
Repro steps:1. Open attached project2. If building to an android device remove the Oculus XR Plugin package3. Build and Run on Andro... Read more
Compute particles don't load on iOS devices, with errors"APINotSupported...
To reproduce:1. Open attached project;2. Make sure Graphics API is set to Metal;3. Build and run "Compute" scene on iOS devices. Exp... Read more
[Android] Application crashes on start when Minify is set to Proguard in...
To reproduce:1. Create a new project2. Change the platform to Android3. Set Minify with Proguard4. Build and run to android device A... Read more
[iOS 8][Metal] Lightweight RP template sample scene crashes at GetComput...
To reproduce:1. Create new project with Lightweight RP template2. Open sample scene3. Set graphics API to Metal4. Build and run on t... Read more
[tvOS][Metal] Running empty scene from this specific upgraded project sp...
How to reproduce:1. Open the attached project2. Make sure that platform is set to tvOS3. Build and run NewEmptyScene on AppleTVResul... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved