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0
votes
Won't Fix

Input phase "Moved" is not registered when Thread is sleeping

Mobile

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Oct 28, 2019

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Version/s: 2017.4, 2018.4, 2018.4.12f1, 2019.2, 2019.3, 2020.1

Steps to reproduce:1. Open and build supplied project2. Press the button, then drag across the screen Expected: 'Began', 'Moved', 'E... Read more

3
votes
Fixed

[Android] Graphics.DrawMeshInstancedIndirect is glitchy on devices conta...

Mobile

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Mar 01, 2018

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Version/s: 2017.3.0f3

How to reproduce:1. Open user attached project2. Build and run project to Android Expected result: Spheres are instanced just like o... Read more

0
votes
Not Reproducible

[Android] Terrain is rendered with artifacts on certain Android device

Mobile

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Mar 06, 2018

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Version/s: 2018.2.0a1

How to reproduce:1. Open user attached project2. Build & Run project to Android and observe the Terrain Expected result: Terrain... Read more

0
votes
Fixed

[2017.3][Memory Profiler][.NET 3.5] Taking a Snapshot when using .NET 3....

Mobile

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Mar 09, 2018

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Version/s: 2017.3.0p4

To reproduce: 1. Download attached project "2017-3_BigProject_Updated.zip" and open in Unity2. Set "Scripting Runtime Version" to .N... Read more

1
votes
Won't Fix

[Mobile] Game View stretching when using Unity Remote 5 version 2.0

Mobile

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Oct 28, 2019

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Version/s: 2017.4, 2018.4.11f1, 2020.1

How to reproduce:1. Open the attached project2. Go to Menu bar-> Edit-> Project Settings-> Editor-> Device-> Chose An... Read more

0
votes
Third Party Issue

[Android][GLES3] Shading based on the difference between the sampled de...

Mobile

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Apr 20, 2021

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Version/s: 2019.4, 2019.4.23f1, 2020.3, 2021.1, 2021.2

Repro steps:1. Open the attached project "repro_1330519"2. Build and Run on Android Expected: Shading at bottom of particles should ... Read more

0
votes
Fixed

[Android] Profiler and app freeze when taking memory snapshot

Mobile

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Aug 23, 2018

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Version/s: 2017.4.2f2

To reproduce: 1. Open the attached project (link in edit)2. Build and Run for Android (Make sure Autoconnect Profiler is enabled)3. ... Read more

0
votes
Fixed

[Mobile] Shader created from normals in Shader Graph looks pixelated whe...

Mobile

-

Aug 27, 2019

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Version/s: 2019.2.0f1

To reproduce:1. Open attached project2. Open sample scene3. Build and run to Android or OS platform Actual result: The shader looks ... Read more

9
votes
Fixed

[iOS] Crash in 'unity_z_inflate at inflate.c' when loading PNG file from...

Mobile

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Mar 13, 2018

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Version/s: 2017.3.0p3

Reproduction steps:1. Open the attached project 'LoadPNGTest.zip'.2. Build it to iOS device.- Make sure you open '.xworkspace' inste... Read more

0
votes
Fixed

[iOS] iOS Trampoline extern "C" doesn't work with Objective C

Mobile

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May 02, 2016

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Version/s: 5.3.4p5

Reproduction Steps:1. Open "Case793420" project2. Enter valid Player Settings > Automatic Signing TeamID3. Enter valid Player Set... Read more

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