Search Issue Tracker
[macOS] [Xcode] Build & Run does not deploy the application to connected...
1. Create a new project 2. Switch Platform to iOS 3. Connect an iOS device to your Mac 4. Build and Run Expected result: Xcode is l... Read more
[Android] READ_PHONE_STATE permission is added in the AndroidManifest.xm...
Steps to reproduce: 1) Update SDK to the latest version (26.0.2) 2) Download attached project 'Repo.zip' and open in Unity 3) Build... Read more
[Android] Memory fragmentation occurring upon loading a Scene
Reproduction steps: 1. Open the attached user's project "GoliathFromScratch.zip" 2. Switch to Android Platform 3. Open Android Logca... Read more
[Android] BuildPipeline.BuildPlayer() with custom keystore file fails wi...
Steps to reproduce: 1. Open user attached project 2. Switch build target to Android 3. Press from main menu "BugReport > Build APK" ... Read more
Android build crashes when using Proguard or Gradle (Experimental) in th...
To reproduce: 1. Open the project, attached by the user (BustedAndroidBuild.zip) 2. In the Player Settings -> Other Settings Minify... Read more
[iOS] Shadows fail to render using A6 or older OpenGLES2 devices
Reproduction steps: 1. Open the attached project. 2. Makew sure graphics API is set to OpenGLES2 2. Build it to iPhone 5 or older iO... Read more
GetPixel() on a Texture2D will always return White on Android devices
Steps to reproduce: 1. Open user attached project "NawmalAR.zip" 2. Build for android device 3. Print or open image "P.png" on the m... Read more
[Mobile] Crash with no stacktrace when apk is ran
Reproduction steps: 1. Open user's attached project 2. Build and run on Android/iOS Reproducible with: 2018.4.32f1, 2019.4.23f1, 20... Read more
[Android][Vulkan] Sprites flicker when moving them in the scene
Repro steps: 1. Open user attached project "Test" 2. Make sure Graphics API is set to Vulkan 3. Build and Run on Android 4. Press th... Read more
[Android] One gets popup about "outdated Android SDK" when both 28.0.1 a...
How to reproduce: 1. Create a new project 2. Switch to Android player 3. Build Android project Result: While building you get "Andro... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Tile Palette grid is moved after entering Play Mode
- Tile Palette Edit mode turns off in Play Mode
- The Editor crashes when Generating Font Atlas in the Font Asset Creator with “9999999999” padding and 256x256 Atlas Resolution
- [iOS] An “ArgumentNullException” error is thrown when GetIntroductoryPriceDictionary() method is called
- Font Import Settings documentation page is missing when the documentation button is pressed in the Inspector window