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[Android][Adreno 540] Artefacts on non default camera viewport rect
How to reproduce: 1. Open attached project 2. Build to device with Adreno 540 GPU 3. Inspect visual artefacts that are caused by non... Read more
[iOS]Crash in "ParkFMODResource() at AudioMixerPlayable" or "ReleaseChan...
Reproduction steps: 1. Open the attached project. 2. Build and run it to AR supporting iOS 11+ device. 3. Wait for the scene to loa... Read more
[Xcode] Unity4XC.xcplugin symlink file causes xcodebuild to throw "Requi...
Reproduction Steps: 1. Create new project 2. Build to iOS 3. Run terminal 4. Navigate terminal to Xcode project location (cd <path) ... Read more
[Android][GLES2]NVIDIA Shield Tablet crash on OPENGLES 2
Steps to reproduce: 1. Open attached"GraphicsPerf-master_FlorianFixes" project 2. Build "Lights" scene with OPENGLES2 Graphics API 3... Read more
[IOS][Xcode] Xcode build crashes while building project. SetSocketOption...
Reproduction steps: 1. Open "Bug" project 2. Build for iOS 3. Build Xcode project 4. Notice that it crashes while building Expected... Read more
[Android] Gradle build system does not escape backslash character on Key...
Reproduction steps: 1) Open any project or create a new one 2) Set up keystore. Note: Keystore alias password must contain backslash... Read more
[Android] unscaledDeltaTime and deltaTime return abnormal / negative values
Steps to reproduce: 1. Open attached project "TimeDeltaTime2.zip" 2. Run on older Android OS (4.*~) 3. Lock screen while app is runn... Read more
[Android] Application crash on start when reopening it multiple times
Steps to reproduce: 1) Download attached project and open in Unity 2) Build and Run project on a device 3) Close the app and launch... Read more
[iOS] Crash with Job_ExecuteUnityWebRequest() at UnityWebRequestProto.h:222
Reproduction steps: 1. Open the attached project. 2. Build and start "theScene" to an iOS device. 3. Wait up to 2 minutes. - Crash.... Read more
[iOS] [Metal] Application crash if Post Process Layer(Script) script com...
Steps to reproduce: 1) Download attached project and open in Unity 2) Open scene "SampleScene" and make sure that Post Process Laye... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- TreeView Child display toggle styling becomes reversed when clicking and dragging it
- Null is returned when using FocusOutEvent.relatedTarget
- Unity_BaseInstanceID is always zero when rendering multiple meshes and instancing with the same buffer
- UI Document button's text does not resize relatively when size in percentage (%) is used
- Event.current.mousePosition has an offset of 1px along the y-axis in WebGL build when the mouse button is released