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[Android] Activity pause timeout for ActivityRecord warning issued when ...
Repro steps: 1. Open attached project 2. Build and Run on Android 3. Press the Quit button Actual: There's a "ActivityManager: Act... Read more
[Android] View fractures while rendering a quad and adjusting the orthog...
Repro steps: 1. Open attached project 2. Build and Run on Android Actual: View fractures while zooming in and out Reproducible w... Read more
[iOS] The status bar flashes during the splash screen display when a bui...
How to reproduce: 1. Open a new Unity project 2. Build and deploy on iOS 3. Observe the Unity splash screen Expected result: the Un... Read more
[iOS] Texture.currentTextureMemory value does not update and a memory le...
How to reproduce: 1. Open the supplied project from the Google Drive link 2. Open the SCENE_NAME Scene and build it for iOS 3. Deplo... Read more
[Mobile] Android and iOS do not support fp16 on Compute Shader
How to reproduce: 1. Open the attached "fp16Test" Project 2. Switch the target platform to iOS or Android 3. In the Project window, ... Read more
[Android] Audio stops playing after a bluetooth speaker is connected to ...
Repro steps: 1. Open attached project 2. Build and Run on Android 3. Notice the sound playing in the app 4. Connect a bluetooth spea... Read more
[iOS] Debug .pdb files are added to iOS release builds
How to reproduce: 1. Open the user-supplied project 2. Build on iOS 3. Open the build on Xcode 4. Navigate to Data > Managed and obs... Read more
[Mobile][OpenGLES][URP] Water faom rotates along with the camera
Repro steps: 1. Open QA attached project "repro_1223451" 2. Build and Run Actual: As the camera rotates the water foam also rotate... Read more
"Sign in with Apple" package returns empty user name and email address a...
How to reproduce: 1. Open the user-supplied project in Unity 2. Build "SampleScene" on iOS and open the Xcode project 3. Make sure A... Read more
[Android] Crash on armv7 IL2CPP Build when using Custom Compression
Reproduction steps: 1. Open the attached "1251505.zip" project 2. Build and Run on a device that supports armv7 Target Architecture ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The camera's Gizmos frustum does not display correctly when there is a script containing the OnGUI method
- "InvalidOperationException" and additional errors throw in the Console window when using a custom Composite
- The Visual Effect Graphs Custom HLSL node does not generate errors when the HLSL code used is incorrect
- The Capacity field in the “Particle System Info“ is not updated when changing the Visual Effects Graph is not saved
- [VFXG] Setting an exposed texture to none assigns a random texture