Search Issue Tracker
[iOS] UnityWebRequest does not return when receiving http status "401 Un...
Reproduction steps: 1. Download and open the attached "Unity2020WebRequestRepro.zip" project 2. Build and deploy the project to iOS ... Read more
[Android] Incremental GC isn't enabled when exporting a gradle project
Repro steps: 1. Open attached project "AndroidGradleIncrementalGCIssue" 2. Select Main Menu -> Tools -> Build With Gradle, which exp... Read more
[Android] ComputeGrabScreenPos doesn't take Vulkan swapchain pre-rotatio...
Reproduction steps: 1. Open the attached project "PreRotateGrabPass.zip" 2. Open the Scene "SampleScene" 3. Build and Run Expected ... Read more
[Android] Gradle Build failed error thrown on building Android Player
On building Android player for both 'Mono' and 'IL2CPP' scripting backend throws Gradle Build failed error in console. Refer attache... Read more
[iOS] Deadlock when sync loading from main-thread a terrain/mesh marked ...
Reproduction steps: 1. Download and open the attached "ReproCase_DeadlockJobsSyncLoadAsyncMesh.zip" project 2. Build and deploy the ... Read more
[Android] The screen is black when using Shader.SetGlobalTexture
Reproduction steps: 1. Download and open the attached project: "blittest.zip" 2. Build and Run the project on an Android device Exp... Read more
[Android] Template variable **DIR_UNITYPROJECT** is not properly substit...
Repro steps: 1. Open QA attached project 'repro_1346794' and switch platform to Android 2. Open Assets -> Plugins -> Android -> main... Read more
[Android] Unable to properly address the Assets as the path to "output.j...
How to reproduce: 1. Open the attached project "1347394.zip" 2. Build the project with the name "test.apk" in the "Build" folder 3. ... Read more
[Android] Display.systemWidth/Height value isn't updated when the phone ...
Reproduction steps: 1. Open the attached user's project "SystemResFoldable.zip" 2. Build the project on the device unfolded, notice ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System