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[Android] Cannot build with target and min sdk set to 22
When the minimum and target sdk of an Android build are both set to the minimum(22). You cannot build a project. It will fail with t... Read more
[iOS] Application crashes when putting app to foreground if it's launche...
To reproduce: 1. Open attached project 2. Build and Run on iOS 3. When app is loaded, put it to background and then to foreground ag... Read more
[iOS] Crash on ScriptingGCHandle::Acquire when calling RequestUserAuthor...
Steps to reproduce: 1. Open the project attached by the user 2. Build for iOS 3. Run the Xcode project on a device 4. Don't allow ca... Read more
Custom Progruard file name in the project settings does not match with t...
Steps to reproduce: 1. Create a new project 2. Switch Platform to Android 3. Player Settings > Publishing Settings > Toggle Custom ... Read more
[Android] Application.lowMemory event not raised before application runs...
Reproduction steps: 1. Open the attached project "AppLowMemoryBug_2018_4_33.zip" 2. Open the Profiler window 2. Build to device with... Read more
Device Simulator doesn't update Application.platform when it changes whi...
How to reproduce: 1. Open the attached "1325786.zip" project 2. Enter the Play Mode 3. Observe the Console 4. In the Simulator windo... Read more
[Adaptive Performance] Errors are thrown on installing Adaptive Perform...
Repro steps: 1. Create a new project in standalone platform 2. Game View > Switch Game To Simulator 3. Select any Android Device > C... Read more
[iOS] realTimeSinceStartup and unscaledTime no longer match after lockin...
Steps to reproduce: 1. Open the attached project ("1326412.zip") 2. Build and open in Xcode 3. Deploy to a device 4. Disconnect from... Read more
[iOS] If memory of device is 2GB over, SystemInfo.systemMemorySize is re...
Step to reproduce: 1. Open the attached project ("1319420.zip") 2. Build and deploy the project to a device with more than 2GB of me... Read more
[Android][Vulkan] Sprites flicker when moving them in the scene
Repro steps: 1. Open user attached project "Test" 2. Make sure Graphics API is set to Vulkan 3. Build and Run on Android 4. Press th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Depth texture is flipped when specific URP rendering settings are applied
- Warning of an unknown Script missing is logged when selecting VFX in Play Mode
- Vertical and horizontal scrollbars appear and disappear when dragging an attribute to a different position within the Shader Graph Hierarchy
- AudioSource.PlayDelayed() does not work with Audio Random Containers
- Compatible with the VFX Graph Shader Graph can't be dragged and dropped into the "Output" block from the Project window