Search Issue Tracker
The view of the app is not fully visible when changing screen orientatio...
How to reproduce:1. Build and Run the “16.zip” project on a device with iOS 162. In-app rotate a device to change the orientation3. ... Read more
[Backport] [Apple silicon][M1] Game view FPS is very low when the view i...
Using an external display on an Apple silicon MacBook Pro laptop causes playmode FPS to drop significantly. Repro:1) Connect an exte... Read more
Unity does not use dedicated graphics card when graphics API is set to M...
Reproduction steps:1. Open the attached project "Karting.zip"2. Open the "Karting/Scenes/MainScene" Scene3. Open "Unity > Prefere... Read more
[iOS] Player crash on startup
Steps to reproduce: Open the attached project Build and run the project on iOS Observe the crash Reproducible with: 2019.4.39f1, 202... Read more
[M1][Silicon]Crash on MTLGetEnvCase<MTLErrorModeType> when opening the p...
Reproduction steps:1. Open the attached project “CrashRepro” Expected result: The Editor opensActual result: The Editor crashes Repr... Read more
[macOS] White texture appears when setting “RenderTextureFormat.Depth” t...
How to reproduce:1. Open the user’s attached project2. Open the “SampleScene” Scene (Assets > Scenes > SampleScene)3. Enter Pl... Read more
[UaaL][Metal] Graphic resources allocated in the scene are not released ...
Steps to reproduce:1. Open the project provided in the Google Drive link2. Open 'both.xcworkspace' in Xcode which includes both Unit... Read more
Texture2DArray depth format does not work when using MacOS with an M1 Ma...
Reproduction steps: Open the attached project Open the “/Assets/TestTextureArray.unity” Scene Enter the Play Mode Make sure that “Cr... Read more
Crashes on "__pthread_kill" when trying to run the Editor tests on a dif...
Reproduction steps: Extract the attached project on M1 Mac Reboot the M1 Mac by pasting this command “sudo /usr/bin/fdesetup authres... Read more
[M1] Rendering artifacts when transparent shader writes to depth buffer ...
Reproduction steps:1. Open the user’s attached project2. Inspect the Scene view3. In the Hierarchy select the “Main Camera” Game Obj... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- Module installation fails with "Download failed: Validation Failed" errors when using beta.2 Hub version
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Shader Graph Category dropdown cannot be expanded/collapsed when clicking on the text
- Different text alignment in the column header in Entities "System" window