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[iOS] Player crashes when using “WebCamTexture” on specific iOS devices
How to reproduce:1. Build And Run the user’s attached “OS-Webcam.zip” project on an iOS device2. Observe the result Expected result:... Read more
[Silicon] Artifacts are visible in a shader when it has a dither pattern
Reproduction steps:1. Open the attached “ReproProj” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Observe the Game vi... Read more
[Mac][Metal] Failed assertion on validateCommonDrawErrors when Buffer is...
Reproduction steps: Open XCode on a macOS Apple Silicon machine (M1 or later) In the Menu bar, choose Debug -> Debug Executable C... Read more
[M1] Crash on MTLGetEnvCase<MTLErrorModeType> when building the project ...
Reproduction steps:1. Open the attached project “BuildCrash”2. Go to File > Build3. Select the iOS platform and Build the project... Read more
Native RenderPass framebuffer sample does not work on Intel macOS when t...
Reproduction steps:1. Open the “bug-repro.zip“ project2. Open the “Main” scene3. Observe the Game view4. Open Build Settings and swi... Read more
Frame rate becomes lower after turning vertical sync on and off when in ...
Reproduction steps:1. Open the attached "PROJECTFILE" project2. Build And Run the project (File > Build And Run)3. Observe the fr... Read more
[macOS] Display flickers with bright colors when built Player uses 2 or ...
Reproduction steps:1. Open the attached project “MultiDisplayTest” on a machine with 2 or more connected displays2. Open the “Assets... Read more
"Calling BeginWrite before EndWrite" errors logged in the Console window...
How to reproduce:1. Open the “MacMetalBufferErrorDemo“ project2. Open the “SampleScene“3. Enter the Play Mode4. Observe the Console ... Read more
"program_source:9:8: error: unknown type name 'Mtl_VertexOut'" is logged...
How to reproduce:1. Open the user-attached project “metaLerror”2. In the Project window, right-click on “VolumetricLightBeamSRP” Sha... Read more
[macOS][Intel] Red screen appears in Player while resizing from Window t...
Steps to reproduce: 1. Open the "TestProject.zip" on Intel Mac 2. Go to Edit > Project Settings > Player > Resolution and P... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Uninitialized variable warning appears in the Inspector of a custom shader when the variable is initialized
- "Failed creating toolbar element from ID..." error is thrown when resetting the Scene view Overlay layout while an Asset Transformer Toolbox overlay is active
- Entity ID for Font Assets is serialized twice which throws an error when using Debug Inspector
- Play Mode can be entered when disabling Adaptive Performance and pressing either the Play Mode button or the keyboard shortcut to enter Play Mode before recompilation leading to errors and warnings thrown
- Parent ListView element also becomes selected when inner ListView element is selected