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Icons get replaced by blue squares when opening Package Manager
Reproduction steps:1. Create a new project2. Open Window → Package Manager Expected result: There are no blue squares in the Package... Read more
[M1][Silicon]Crash on MTLGetEnvCase<MTLErrorModeType> when opening the p...
Reproduction steps:1. Open the attached project “CrashRepro” Expected result: The Editor opensActual result: The Editor crashes Repr... Read more
[M1][Silicon]Player window freezes when resizing rapidly
Reproduction steps:1. Open the attached project “ReproFreeze”2. File > Build and Run3. Resize Player window rapidly Expected resu... Read more
Built project stutters intermittently when Vsync is enabled
How to reproduce:1. Extract and open the attached “IN-105370.zip“ project2. Build and run the project3. Observe the Built project Ex... Read more
Game window’s view is shown in the Console window when docking them side...
How to reproduce:1. Open the user’s attached “My project (9).zip” project2. Drag the “Game’ window so it shows the “Game” and “Conso... Read more
[HDR Output regression][MacOS] Game view freezing in Editor when updatin...
Reproduction steps:1. Open the attached project “ProbeIssue”2. Open the “Assets/Scenes/Pro-BasicCombat” Scene3. Enter the Play mode4... Read more
[M1] Crash on MTLGetEnvCase<MTLErrorModeType> when building the project ...
Reproduction steps:1. Open the attached project “BuildCrash”2. Go to File > Build3. Select the iOS platform and Build the project... Read more
Visible artifacts on a Sprite Atlas preview image when using ASTC 6x6 Co...
Reproduction steps: Open the attached “SpriteAtlasTest.zip” project Ensure that the “iOS” Platform is selected in the Build Settings... Read more
[Metal] Shader is broken when using SV_PrimitiveID
How to reproduce:1. Open the attached project "Metal PrimitiveID Bug" and load Scene "ReproScene"2. Observe the Scene Expected resul... Read more
[iOS] Crash on UnityFramework`::ScheduleDependencies() when Graphics Job...
How to reproduce:1. Open the attached Project2. Enable "Graphics Jobs (Experimental)" under Project Settings -> Player -> iOS3... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Active Targets section text in Graph Inspector is truncated despite available space
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class