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0
votes
Fixed

[iOS] Static Batched meshes have increased in size

Metal

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Sep 27, 2024

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Version/s: 2021.3.44f1, 2022.3.48f1, 6000.0.21f1

How to reproduce1. Open the attached Project "StaticBatchTest.zip"2. Build the Scene "CarScene" for iOS3. Open Instruments and selec... Read more

0
votes
By Design

Rendering in Player is broken on Macbook built-in display when useHDRDis...

Metal

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Feb 13, 2023

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Version/s: 2020.3.45f1, 2021.3.19f1, 2022.2.7f1, 2023.1.0b4, 2023.2.0a2

Reproduction steps:1. Open the attached Project “RenderBug”2. Go to File > Build And Run Expected result: The Player is built wit... Read more

0
votes
Duplicate

Icons/Previews show up blue

Metal

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Nov 21, 2022

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Version/s: 2023.1.0a20, 2023.2.0a1

Steps to reproduce: Create a new 2D URP Unity project (just to have the Tile Palette window available) Open Window>2D>Tile Pal... Read more

0
votes
By Design

[iOS] iPhone XR texture issues when using a vertex shader

Metal

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May 23, 2022

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Version/s: 2020.3.34f1

Reproduction steps:1. Download and open the attached "URP-iPhoneXRiOS13-VertexShader-TextureIssues_v002.zip" project2. Build and dep... Read more

4
votes
Won't Fix

CommandBuffer allocates a different Temporary Render Texture when boundi...

Metal

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Oct 20, 2021

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Version/s: 2020.3, 2020.3.20f1, 2021.2, 2022.1

How to reproduce:1. Open the user's attached "crest" project2. Open the "main" Scene3. Enter the Play Mode4. Observe the Game view E... Read more

0
votes
Fixed

[iOS] Too many texture parameters error is thrown when running on device...

Metal

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Sep 09, 2024

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Version/s: 2021.3.43f1, 2022.3.45f1

How to reproduce:1. Open the attached Project "MaxTextureBinds.zip"2. Build and Run the Scene "SampleScene" on iOS3. Observe the Xco... Read more

0
votes
Fixed

Undoing Render Texture from Camera leaves Game View black if Scene View ...

Metal

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Sep 18, 2023

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Version/s: 2022.3.10f1, 2023.1.14f1, 2023.2.0b10, 2023.3.0a6

How to reproduce:1. Open any project with either URP or HDRP setup2. Setup Game View and Scene View so only Game View is visible3. I... Read more

0
votes
Fixed

Custom Shader is showing white color instead of Shader color on some iPads

Metal

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Dec 13, 2021

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Version/s: 2019.4.33f1, 2020.3, 2021.2, 2021.2.4f1

How to reproduce:1. Open project "CubeRenderTest.zip"2. Open the Build Settings and choose iOS3. Add "testScene" to the "Scenes In B... Read more

0
votes
Fixed

Crash in UnityGfxDeviceWorker when using a RenderTextureSensor

Metal

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Oct 25, 2021

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Version/s: 2020.3, 2021.1.25f1, 2021.2, 2022.1

Reproduction steps:1. Open the user's attached project2. Open the 'AgentTrainingScene_1' Scene3. Hit Play4. Observe a crash Reproduc... Read more

1
votes
Duplicate

[macOS] EditorLoop spikes when VSync is enabled

Metal

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Nov 19, 2021

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.3f1, 2022.1

Reproduction steps:1. Download the attached "MacOSPerfTest.zip" project2. Open the profiler window3. Enable VSync in the Game view4.... Read more

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