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Fixed in 2023.3.0a16

Under Consideration for 2022.3.X

Votes

0

Found in

2022.3.10f1

2023.1.14f1

2023.2.0b10

2023.3.0a6

Issue ID

UUM-49339

Regression

Yes

Undoing Render Texture from Camera leaves Game View black if Scene View is not visible in URP and HDRP

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How to reproduce:
1. Open any project with either URP or HDRP setup
2. Setup Game View and Scene View so only Game View is visible
3. In Project Browser create Asset "Render Texture"
4. In a Scene Hierarchy select "Camera"
5. Move the "Render Texture" to "Output Texture" under "Output" in the Camera Inspector
6. Undo (ctrl+z) and observe Game View

Actual result: Game View remains black
Expected result: Game View redraws and shows Camera

Reproducible with: 2022.2.0a3, 2022.3.10f1, 2023.1.14f1, 2023.2.0b10, 2023.3.0a6
Not reproducible with: 2021.3.29f1, 2022.2.0a2

Notes:
1. Issue reproduced in URP and HDRP but doesn't without RP
2. Issue does not reproduce if Scene View and Game View are in sight at the same time

Reproduced on: Windows 11

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