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Fixed in 2023.3.0a16
Under Consideration for 2022.3.X
Votes
0
Found in
2022.3.10f1
2023.1.14f1
2023.2.0b10
2023.3.0a6
Issue ID
UUM-49339
Regression
Yes
Undoing Render Texture from Camera leaves Game View black if Scene View is not visible in URP and HDRP
How to reproduce:
1. Open any project with either URP or HDRP setup
2. Setup Game View and Scene View so only Game View is visible
3. In Project Browser create Asset "Render Texture"
4. In a Scene Hierarchy select "Camera"
5. Move the "Render Texture" to "Output Texture" under "Output" in the Camera Inspector
6. Undo (ctrl+z) and observe Game View
Actual result: Game View remains black
Expected result: Game View redraws and shows Camera
Reproducible with: 2022.2.0a3, 2022.3.10f1, 2023.1.14f1, 2023.2.0b10, 2023.3.0a6
Not reproducible with: 2021.3.29f1, 2022.2.0a2
Notes:
1. Issue reproduced in URP and HDRP but doesn't without RP
2. Issue does not reproduce if Scene View and Game View are in sight at the same time
Reproduced on: Windows 11
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