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0
votes
Fixed

Memoryless depth/stencil targets are allocated with Private storage when...

Metal

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Nov 27, 2025

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Version/s: 6000.0.63f1, 6000.2.15f1, 6000.3.0f1, 6000.4.0a5, 6000.5.0a2

How to reproduce:1. Open the attached “IN-125515.zip” Project2. Build and Run on Xcode Platforms (macOS, iOS, tvOS)3. Open the built... Read more

0
votes
Fixed

Crash in UnityGfxDeviceWorker when using a RenderTextureSensor

Metal

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Oct 25, 2021

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Version/s: 2020.3, 2021.1.25f1, 2021.2, 2022.1

Reproduction steps:1. Open the user's attached project2. Open the 'AgentTrainingScene_1' Scene3. Hit Play4. Observe a crash Reproduc... Read more

1
votes
Duplicate

Game runs at 120-240 FPS but gameplay is choppy when entering the Play mode

Metal

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Oct 08, 2021

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Version/s: 2020.3, 2020.3.19f1, 2021.1, 2021.2, 2022.1

Reproduction steps:1. Open the "1371578.zip" project attached in google drive (link in the edits)2. Open the "Game" Scene3. Enter th... Read more

6
votes
Fixed

[iOS] MicroSplat terrain texture cannot be loaded due to "async texture ...

Metal

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Jul 17, 2021

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Version/s: 2020.3, 2020.3.13f1, 2021.1, 2021.2, 2022.1

Steps to reproduce:1. Open the attached project ("1351248.zip")2. Import MicroSplat from the asset store (https://assetstore.unity.c... Read more

0
votes
Third Party Issue

Colored pixel artifacts are visible when inspecting a Tile Palette

Metal

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Aug 19, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0b6, 2022.1

How to reproduce:1. Open the user-submitted project2. Open and observe the Tile Palette window (Window > 2D > Tile Palette) Ex... Read more

0
votes
Fixed

[Metal][HDRP] Error creating pipeline state (Hidden/HDRP/CopyDepthBuffer...

Metal

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Sep 03, 2021

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Version/s:

When launching the HDRP graphic test on Metal, very often an error happen. Unhandled log message: '[Error] Metal: Error creating pip... Read more

2
votes
Won't Fix

[macOS][Intel] Red screen appears in Player while resizing from Window t...

Metal

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Jul 11, 2024

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Version/s: 2021.3.40f1, 2022.3.38f1, 6000.0.10f1, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

Steps to reproduce: 1. Open the "TestProject.zip" on Intel Mac 2. Go to Edit > Project Settings > Player > Resolution and P... Read more

7
votes
Active

Alpha clipping calculation breaks when sampling both main light and addi...

Metal

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Jul 21, 2025

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Version/s: 6000.0.54f1, 6000.1.13f1, 6000.2.0b11, 6000.3.0a3, 6000.4.0a1, 6000.5.0a1, 6000.6.0a1

Reproduction steps:1. Open the attached “IN-108880.zip” project2. Open the “SampleScene”3. Enter Play mode4. Scroll horizontally in ... Read more

0
votes
By Design

[iOS] iPhone XR texture issues when using a vertex shader

Metal

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May 23, 2022

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Version/s: 2020.3.34f1

Reproduction steps:1. Download and open the attached "URP-iPhoneXRiOS13-VertexShader-TextureIssues_v002.zip" project2. Build and dep... Read more

0
votes
Fixed

Custom Shader is showing white color instead of Shader color on some iPads

Metal

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Dec 13, 2021

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Version/s: 2019.4.33f1, 2020.3, 2021.2, 2021.2.4f1

How to reproduce:1. Open project "CubeRenderTest.zip"2. Open the Build Settings and choose iOS3. Add "testScene" to the "Scenes In B... Read more

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