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[iOS] [Editor] Black screen when changing shaders
Reproduction steps: 1. Download and open the attached "WeatherMaker.zip" project 2. Switch the target build platform to iOS 3. Enter... Read more
Crash in UnityGfxDeviceWorker when using a RenderTextureSensor
Reproduction steps: 1. Open the user's attached project 2. Open the 'AgentTrainingScene_1' Scene 3. Hit Play 4. Observe a crash R... Read more
Game runs at 120-240 FPS but gameplay is choppy when entering the Play mode
Reproduction steps: 1. Open the "1371578.zip" project attached in google drive (link in the edits) 2. Open the "Game" Scene 3. Enter... Read more
[iOS] MicroSplat terrain texture cannot be loaded due to "async texture ...
Steps to reproduce: 1. Open the attached project ("1351248.zip") 2. Import MicroSplat from the asset store (https://assetstore.unity... Read more
Colored pixel artifacts are visible when inspecting a Tile Palette
How to reproduce: 1. Open the user-submitted project 2. Open and observe the Tile Palette window (Window > 2D > Tile Palette) Expec... Read more
[Metal][HDRP] Error creating pipeline state (Hidden/HDRP/CopyDepthBuffer...
When launching the HDRP graphic test on Metal, very often an error happen. Unhandled log message: '[Error] Metal: Error creating pi... Read more
Stuttering Scene view and Game view when in Play mode
How to reproduce: 1. Open the user-submitted project 2. Open the scene "2dtest" (Assets/Scenes/2dtest.unity) 3. Enter Play mode Exp... Read more
[iOS] Shader Compiler IPC Exception is thrown when compiling tessellatio...
Reproduction steps: 1. Download and open the attached "ShaderCompilerIssue-2021.1.zip" project 2. In the menu bar, press Test > Buil... Read more
[iOS] The view is not stable when using WebCamTexture in iOS 15
How to reproduce: 1. Open the project 2. Go to the Build Settings (File>Build Settings) 3. Select iOS and build 4. Open Xcode pr... Read more
Custom Shader is showing white color instead of Shader color on some iPads
How to reproduce: 1. Open project "CubeRenderTest.zip" 2. Open the Build Settings and choose iOS 3. Add "testScene" to the "Scenes I... Read more
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