Search Issue Tracker
Preview window UV Layout fails to display the UVs of Curve Meshes
Reproduction steps: 1. Open the project in case 1351353 2. In the Project window, expand the "Torus-7-4" Import Settings 3. Select t... Read more
Editor hangs in Play Mode when instantiating a Mesh every frame on macOS
How to reproduce: 1. Open the user's attached project from "SurvivalIsland.zip" 2. Open Scene "TestScene" 3. Enter Play Mode Expect... Read more
"This Renderer uses static batching and instanced Shaders" warning is th...
How to reproduce: 1. Open the user's attached "MisleadingWarningInstancedMeshes.zip" project 2. Open the "SampleScene" Scene 3. Sele... Read more
"Can't recalculate bounds <...>" warnings on Mesh.SetSubmeshes using Nat...
Reproduction steps: 1. Open attached project "MeshWarning.zip" and scene "SampleScene" 2. Enter Play Mode 3. Observe Console window ... Read more
[Mesh] Only SubMesh bounds are updated when using Mesh.ApplyAndDisposeWr...
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. Inspect the Console Window E... Read more
Crash in CalculateSurfaceArea when enabling "Contribute Global Illuminat...
Reproduction steps: 1. Open the user's attached project 2. Enter play mode in scene "NoiseField" 3. Enable "Contribute Global Illumi... Read more
Texture becomes dark/overlapping when using BlendShape with certain Sett...
How to reproduce: 1. Open the user's attached project and Scenes/SampleScene scene 2. In the Hierarchy window, double click on "bug-... Read more
Mesh isn't cleared from Memory when calling SkinnedMeshRenderer.BakeMesh...
How to reproduce: 1. Open the attached project "meshRepro" 2. Open the scene "SampleScene" and enter Play mode (Assets/Scenes/Sample... Read more
Creating a mesh in Play Mode causes an "abnormal mesh bounds" error when...
How to repro: 1. Open users' attached “ExampleProject.zip” project 2. Open “SampleScene” Scene 3. Enter the Play Mode Expected resu... Read more
Editor crashes on "PrepareMeshRenderNodes<1>" when opening the Project
Steps to reproduce: 1. Open the attached project Expected result: Editor is opened successfully Actual result: Editor crashes Rep... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash with multiple stack traces when playing video on a render texture with low-end graphics devices
- Circle handle of the Game view scale slider bar disappears when the scale is set to 1x
- Asset Bundles non-deterministic behavior with CRCs and hash when a video has Transcoding enabled and Sprite Atlas has an override option enabled
- [Quality Hackweek] Errors "InvalidOperationException: EnsureRunningOnMainThread can only be called from the main thread" and "NullReferenceException" shown when switching build platforms with Muse Texture package installed
- "Importer(DefaultImporter) generated inconsistent result for asset" warnings are thrown when reimporting the "URP" texture