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0
votes
Fixed

"This Renderer uses static batching and instanced Shaders" warning is th...

Mesh

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Apr 28, 2021

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Version/s: 2018.4, 2019.4, 2019.4.19f1, 2020.3, 2021.1, 2021.2

How to reproduce: 1. Open the user's attached "MisleadingWarningInstancedMeshes.zip" project 2. Open the "SampleScene" Scene 3. Sele... Read more

0
votes
Fixed

[Mesh] Blendshapes added w/ AddBlendShapeFrame won't work properly with ...

Mesh

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Feb 04, 2021

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Version/s: 2018.4, 2019.4, 2019.4.19f1, 2020.2, 2021.1, 2021.2

How to reproduce: 1. Open the user's attached "TestCombineMeshes.zip" project 2. Open the "SampleScene" Scene 3. Enter Play Mode 4. ... Read more

0
votes
Duplicate

InvalidOperationException errors thrown in console when multi selecting ...

Mesh

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Dec 16, 2020

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Version/s: 2017.4, 2018.4, 2019.4, 2020.1, 2020.2, 2021.1, 2021.1.0a10, 2021.2

How to reproduce: 1. Create a new project and open it 2. Create 2 Cubes in the Hierarchy and select them both 3. In the Inspector ed... Read more

1
votes
Fixed

[Mesh] Unwrapping.GenerateSecondaryUVSet can fail but the API does not i...

Mesh

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Nov 03, 2020

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Version/s: 2018.4, 2019.3.6f1, 2019.4, 2020.1, 2020.2, 2021.1

How to reproduce: 1. Open project "ok.zip" 2. Open Scene "TestGenerateNewUV2Layout" 3. Press Play Expected result: Unity handles t... Read more

0
votes
By Design

Plane.GetDistanceToPoint returns '0' on build (reason: mesh normals stri...

Mesh

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Nov 07, 2020

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Version/s: 2018.4, 2020.1.9f1, 2021.1

How to reproduce it: 1. Open the attached project 'testit.zip' (use testit_FBX.zip if do not have Blender) 2. Load 'SampleScene' fro... Read more

0
votes
Fixed

Editor crashes on GetChannelIndex when passing null to Mesh.GetBlendShap...

Mesh

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Oct 27, 2020

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Version/s: 2018.4, 2019.4.13f1, 2021.1

Reproduction steps: 1. Open the user's attached "GetBlendShapeIndexCrash.zip" project 2. Load the "Crash" scene 3. Select "Crasher" ... Read more

0
votes
Postponed

Out of memory crash when repeatedly entering/exiting Play Mode while inc...

Mesh

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Jun 25, 2020

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Version/s: 2018.4, 2019.4, 2019.4.1f1, 2020.1, 2020.2, 2021.1

How to reproduce: 1. Open attached project "Case_1258637" and load Scene "SampleScene" 2. Start repeatedly entering and exiting Play... Read more

0
votes
Fixed

[Player]Dynamic batching is not working when working with sub mesh on a ...

Mesh

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Sep 17, 2020

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Version/s: 2018.4, 2018.4.27f1, 2020.2

Steps to reproduce: 1. Open user's attached project "Grass2018.zip" 2. Build it to an Android device 3. Navigate to Window->Analysis... Read more

0
votes
Fixed

[Mesh Renderer] Tooltips are missing for properties under Skinned Mesh R...

Mesh

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Jul 17, 2020

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Version/s: 2017.4, 2018.4, 2019.4, 2020.1, 2020.2, 2020.2.0a18

Tooltips are not available for following properties of the Skinned Mesh Renderer component, refer attached Video Bounds Mesh Root Bo... Read more

0
votes
Fixed

Assigning a preset to a LODGroup removes reference to the selected Renderer

Mesh

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May 28, 2020

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Version/s: 2018.4, 2019.3.13f1, 2020.2

How to reproduce: 1. Open the project from the attached file "1251159.zip" 2. Open the SampleScene and select the "Test" GameObject ... Read more

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