Search Issue Tracker
"This Renderer uses static batching and instanced Shaders" warning is th...
How to reproduce: 1. Open the user's attached "MisleadingWarningInstancedMeshes.zip" project 2. Open the "SampleScene" Scene 3. Sele... Read more
[Mesh] Blendshapes added w/ AddBlendShapeFrame won't work properly with ...
How to reproduce: 1. Open the user's attached "TestCombineMeshes.zip" project 2. Open the "SampleScene" Scene 3. Enter Play Mode 4. ... Read more
InvalidOperationException errors thrown in console when multi selecting ...
How to reproduce: 1. Create a new project and open it 2. Create 2 Cubes in the Hierarchy and select them both 3. In the Inspector ed... Read more
[Mesh] Unwrapping.GenerateSecondaryUVSet can fail but the API does not i...
How to reproduce: 1. Open project "ok.zip" 2. Open Scene "TestGenerateNewUV2Layout" 3. Press Play Expected result: Unity handles t... Read more
Plane.GetDistanceToPoint returns '0' on build (reason: mesh normals stri...
How to reproduce it: 1. Open the attached project 'testit.zip' (use testit_FBX.zip if do not have Blender) 2. Load 'SampleScene' fro... Read more
Editor crashes on GetChannelIndex when passing null to Mesh.GetBlendShap...
Reproduction steps: 1. Open the user's attached "GetBlendShapeIndexCrash.zip" project 2. Load the "Crash" scene 3. Select "Crasher" ... Read more
Out of memory crash when repeatedly entering/exiting Play Mode while inc...
How to reproduce: 1. Open attached project "Case_1258637" and load Scene "SampleScene" 2. Start repeatedly entering and exiting Play... Read more
[Player]Dynamic batching is not working when working with sub mesh on a ...
Steps to reproduce: 1. Open user's attached project "Grass2018.zip" 2. Build it to an Android device 3. Navigate to Window->Analysis... Read more
[Mesh Renderer] Tooltips are missing for properties under Skinned Mesh R...
Tooltips are not available for following properties of the Skinned Mesh Renderer component, refer attached Video Bounds Mesh Root Bo... Read more
Assigning a preset to a LODGroup removes reference to the selected Renderer
How to reproduce: 1. Open the project from the attached file "1251159.zip" 2. Open the SampleScene and select the "Test" GameObject ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spot Light with 'Box' Shape stops working when it collides with Mesh
- Accepting Asset Store EULA endless loop in Package Manager window
- “InvalidOperationException: Sequence contains no matching element“ error when reenabling a custom Debug Draw Mode
- Prefab that contains a layout group is marked as changed by the Editor when opened
- Emission animation does not appear when the "Emission Map" parameter is set to black in a Lit material