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Animations cause nondeterministic results when building asset bundles
Reproduction steps:1. Extract the attached project zip file named "1278393_BundlesIndeterminism (3).zip" [the google drive link, not... Read more
No or too big limits on the Transitions names in the Animator
How to reproduce:1. Create a new Unity project2. In the Project window, right-click -> Create -> Animation -> Animator Cont... Read more
Animator Parameter values reset and cannot be changed after setting a Cu...
How to reproduce:1. Open the attached Project "animTest" and load Scene "SampleScene"2. Enter Play Mode3. Observe the Console Expect... Read more
Animator Enum Properties get set to 0 instead of the value specified in ...
Reproduction steps:1. Open the user-attached "AnimatorEnumDefaultValue.zip" project2. Open the "Assets/Scenes/SampleScene" scene3. S... Read more
Wrong rotations are set when using “SetLocalRotation“ in animation
How to reproduce:1. Open the user’s attached “Animation Job Sets Wrong Rotation.zip” project2. Enter Play Mode3. In the Hierarchy wi... Read more
The animator sets the child objects to the initial state when the game o...
How to reproduce:1. Download and open the attached projec2. Open the "SampleScene" scene3. Enter "Play" mode4. Click the "Jump State... Read more
The sprite in the Sprite Renderer remains changed after scene preview is...
How to reproduce:1. Open the “animation2.zip“ project2. Open the “SampleScene“ scene3. Select the “sprite“ GameObject that is nested... Read more
Rig builder prevets GameObject movement when two animations are playing ...
How to reproduce:1. Open the attached project “IN_17587”2. Open “OutdoorScene” Scene3. Enter the Play Mode4. Move around with “A”, ”... Read more
Timeline stops when any recorded Animator is culled
Reproduction steps: Open the attached project Open the Timeline window (Window > Sequencing > Timeline) Enter the Play Mode Ob... Read more
Inspector window shows a different Animator layer than the layer selecte...
Steps to reproduce: Create a new Unity project using the Universal 3D template Create a new "Cube" GameObject (GameObject > 3d Ob... Read more
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