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0
votes
By Design

Animator Parameter values reset and cannot be changed after setting a Cu...

Mecanim Animation

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Jun 09, 2023

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Version/s: 2021.3.27f1, 2022.3.2f1, 2023.1.0f1, 2023.2.0a19

How to reproduce:1. Open the attached Project "animTest" and load Scene "SampleScene"2. Enter Play Mode3. Observe the Console Expect... Read more

0
votes
Won't Fix

The default Animation State is not reset and stays broken after rapidly ...

Mecanim Animation

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Jun 23, 2023

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Version/s: 2022.3.3f1

How to reproduce:1. Open the attached project “AnimationStateBug”2. Open the “Forest” scene3. Enter the Play Mode4. Spam WASD button... Read more

0
votes
Fixed

Animation Clips from old asset bundles apply wrong values to enums when ...

Mecanim Animation

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Jun 25, 2023

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Version/s: 2022.3.3f1, 2023.1.2f1, 2023.2.0a21, 2023.3.0a1

Reproduction steps:1. Open the attached project "AnimatorEnums.zip"2. Enter Play mode3. Select "SampleScene/AnimationConst/CineBrain... Read more

1
votes
Duplicate

Keyframe tangent modes do not get changed when modified in Dopesheet mode

Mecanim Animation

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Feb 03, 2026

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Version/s: 6000.3.6f1, 6000.4.0b6, 6000.5.0a5

How to reproduce:1. Open the attached project "IN-127753"2. In the Project window, open the "Recorded (1)" Animation Clip3. In the A... Read more

0
votes
In Progress

[Usability] Selecting Animations Clips in a Blend Tree's Motion List doe...

Mecanim Animation

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Oct 01, 2025

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Version/s: 2022.3.66f1, 6000.0.59f1, 6000.1.17f1, 6000.2.7f1, 6000.3.0b4, 6000.4.0a1, 6000.5.0a7, 6000.6.0a1

Steps to reproduce: 1. Open the attached Project2. Open the "AC_Mage" Animator Controller3. Double click the Blend Tree "Locomotion ... Read more

0
votes
By Design

Time of the “AnimationClipPlayable” will not automatically advance to th...

Mecanim Animation

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Oct 10, 2023

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Version/s: 2021.3.30f1, 2022.3.10f1, 2023.1.15f1, 2023.2.0b12, 2023.3.0a7

How to reproduce:1. Open the user’s attached “Repro_latest.zip” project2. Open “Test” Scene3. Enter Play Mode4. In the Hierarchy, se... Read more

0
votes
Fix In Review

Animator Controller Layer name stays unchanged in Layers tab when rename...

Mecanim Animation

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Feb 02, 2026

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Version/s: 6000.0.67f1, 6000.3.7f1, 6000.4.0b7, 6000.5.0a6, 6000.6.0a1

Steps to reproduce: Create a new Unity project using a 3D Universal Template Go to Assets > Create > Animation > Animator C... Read more

1
votes
Fixed

Modifying bones with "TransformStreamHandle" does not work when the "Ani...

Mecanim Animation

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Jul 07, 2023

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Version/s: 2021.3.28f1, 2022.3.4f1, 2023.1.4f1, 2023.2.0a23

Reproduction steps:1. Open project “Repro.zip”2. Open “Sample” scene3. Select the “Player” GameObject in the Hierarchy4. Expand the ... Read more

0
votes
By Design

Modifying the position/scale property through "TransformStreamHandle" do...

Mecanim Animation

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Jul 07, 2023

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Version/s: 2021.3.28f1, 2022.3.4f1, 2023.1.4f1, 2023.2.0a23

Reproduction steps:1. Open project “Repro.zip”2. Open “Sample” scene3. Enter Play Mode4. Select the “Player” GameObject in the Hiera... Read more

0
votes
Fixed

Pose variable format doesn’t change when changing its format

Mecanim Animation

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Jul 11, 2023

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Version/s: 2021.3.28f1, 2022.3.5f1, 2023.1.4f1, 2023.2.0a23

How to reproduce:1. Open the user’s attached “PoseStringIssue.zip” project2. Enter Play Mode and observe 2nd and 3rd printed lines i... Read more

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