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[macOS] Only one Display is shown in the Build when using multiple monitors
How to reproduce: 1. Open the attached project ("case_1189910-Project.zip") 2. Go to top toolbar's File->"Build And Run" 3. Wait for... Read more
Screen mode does not change when changing Screen.fullScreen value on Mac
How to reproduce: 1. Download and open the user-submitted project 2. Build and run the project 3. Click "f" Expected result: Screen... Read more
"DllNotFoundException" is thrown in Console Window when entering the Pla...
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. Inspect the Console Window E... Read more
[MAC] Mouse Delta values are generated after mouse click while the curso...
How to reproduce: 1. Open User's attached "bug-MouseDelta.zip" project 2. Enter the Play mode 3. Move cursor up and down for a bit 4... Read more
[Mac] Crash when intializing Texture3D with width = 0 and height = 0 for...
How to reproduce: 1. Open user attached project "Case_1192730_repro.zip" 2. Enter Play mode Expected result: Editor does not crash ... Read more
[macOS] GameCenter throws a login prompt when user is already authentica...
How to reproduce: 1. Login into Game Center (System Preferences->Internet Accounts->Add Other Account..->Game Center account) 2. O... Read more
[macOS] Editor tabs get hidden and are immovable to multiple desktops wh...
How to reproduce: 1. Create a new Unity project 2. Undock one of the Editor tabs 3. Make sure Unity is focused and Press F3 Expecte... Read more
[OS X] Unix executable inside build's .app package derives its name from...
How to reproduce: 1. Create a Unity project 2. In the "Edit" > "Build Settings..." window, build any Scene for the Mac OS X Standalo... Read more
[macOS] Opening Launchpad on MacOS doesn't trigger OnApplicationPause/On...
How to reproduce: 1. Open user-submitted project (OnAppPauseTest) 2. Build and run the project 3. While the application is focused o... Read more
[macOS]Calling "Social.ShowAchievementsUI();" does nothing on macOS Stan...
How to reproduce: 1. Open user-submitted project (GCKitSampleMac.zip) 2. Make sure the macOS is logged in with Game Center 3. Build ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects