Search Issue Tracker
[M1] Crashes on core::pair<core::hash_set<UnityGUID, core::hash<UnityGUI...
Reproduction steps:1. Open the user’s attached project2. Enter Play Mode Expected result: Editor enters Play ModeActual result: Edit... Read more
[M1] OpenGLCore Graphics API is available and can be selected on Apple M...
Reproduction steps:1. Create a new Unity project2. Go to Edit > Project Settings > Player3. In Player settings open "Other Set... Read more
Mouse Cursor is Stuck when accesses Mission Control on Mac OS and the Cu...
Reproduction steps: Open the attached project Open the “/Assets/Scenes/SampleScene.unity” Scene Enter the Play Mode Click on the Gam... Read more
[Mac] EndLayoutGroup error is thrown when closing a SaveFilePanel invoke...
Reproduction steps:1. Open the attached project ("EndLayoutGroup_Bug.zip")2. Select a GameObject from the Hierarchy window3. Click t... Read more
A domain reload progress dialog is spawned on top of IDE when the Editor...
How to reproduce:1. Create a new Unity project2. Create a new C# Script3. Make any change in the Script and save Expected result: Th... Read more
[2020.3][MacOS] Pressed key gets duplicated when printing it with “Input...
How to reproduce:1. Build And Run the user’s attached project2. Press any key and observe the result Expected result: The pressed ke... Read more
[MacOS] RMB is stuck in a custom Editor window when pressing the button
How to reproduce:1. Open the user’s attached “testRightClickPressedButtonsStuck” project2. Open the “Test → Open Test Window” custom... Read more
[MacOS] Mouse gets stuck on right click drag in scene after right-clicki...
How to reproduce: Create new project Right click anywhere in hierarchy and then close the opened context window (left-click anywhere... Read more
[MacOS] Standalone profiler crashing before opening when editor is ran f...
How to reproduce: Create new project Open Standalone Profiler (Window>Analysis>Standalone Profiler) Wait for Progress bar to r... Read more
MacOS Build does not give a prompt to authorize Camera usage
How to reproduce:1. Open the user-attached “EAL-PersonDetection.zip“ project from Google Drive2. Build the project3. Open the Build4... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server