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[MacOS] Secondary monitor doesn't refresh when adding a GameObject on a ...
Reproduction steps:1. Create a new project and open it on the main monitor2. Make Unity Editor fullscreen3. Place the Unity Editor w... Read more
[macOS] SleepTimeout.NeverSleep setting is applied to the Editor after e...
Reproduction steps:1. Open the attached “SleepTimeout.NeverSleep bug.zip“ project2. Enter Play mode3. Exit Play mode4. Wait for 'con... Read more
DLL targeted for CPU Intel64 is missing when running build target Intel6...
How to reproduce:1. Use an Intel-based mac2. Open the attached project from "Empty Test.zip"3. Check that asset "Assets>Oculus>... Read more
[M1][Rosetta] Editor crashes on mono_arch_patch_callsite when opening th...
Reproduction steps:1. Open the user's attached project Expected result: Project opensActual result: Editor crashes Reproducible with... Read more
[Mac] Script recompilation window shows up but doesn't recompile scripts...
Steps to reproduce:1. Open the attached project2. Open "anyscript.cs"3. Make sure that Unity is the selected app in one display (can... Read more
[MacOS] Having one Unity window fullscreen the second will open as fulls...
Reproduction steps:1. Create a new project2. Maximize Unity window3. Press CMD+Shift+B4. Build Settings window opens in a new Deskto... Read more
Fatal Error crash on the editor on a Mac results in an Abort on destruct
When a crash of type "Fatal Error" occurs in the editor, the editor tries to handle the error. However during it's destruction, an a... Read more
[M1] Crash when building or opening a specific scene
How to reproduce:1. Open project "project-for-reproduction.zip"2. Open Map_Zombie_Desert Scene (Assets/App/Scenes/Maps/ZombieMaps/Ma... Read more
MacOS WKWebview has delayed inputs when using non-English characters
How to reproduce:1. Open the user's attached project "sample.zip"2. Build And Run with Intel 64-bit Architecture3. In Player press t... Read more
macOS display doesn't go into Sleep Mode when the Editor is running
How to reproduce:1. Create and open a new project2. Wait ~10 minutes Expected result: After some time the macOS display goes into Sl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server