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[Mac] DTK Unity Screen Freeze
Reproduces on Apple DTK beta 10 - open a blank Scene press play, stop play - duplicate Scene and then Unity and the Mac OS screen fr... Read more
[macOS] Mac Retina Support Player Setting is not respected by Screen.cur...
How to reproduce:1. Open the attached "MacRetinaSupport.zip" project2. Build and run it3. Observe UI text Expected result: The half ... Read more
[Backport] [MacOS] Modal window is blank when opened
How to reproduce:1. Open the user attached project2. Go to the Menu > Test > TestWindow3. Observe the "TestWindow" Expected re... Read more
[M1] Custom Shader produces visual artifacts when in Apple Silicon build
How to reproduce:1. Open the attached project2. Make a build3. Open the built Player4. Observe the rendering Expected result: No vis... Read more
[MacOS] Crash on -[CocoaMainMenu validateMenuItem:] when clicking on Men...
Reproduction steps:1. Open the attached "TestLanguageCrash.zip" project2. Go to Preferences -> Languages -> Editor Language3. ... Read more
Unable to unmaximize Editor windows after undocking and maximizing it on...
Steps to reproduce:1. Create a new Unity project2. Undock any window from the Editor and move it onto the Desktop (ex: Console windo... Read more
[MacOS] Wrong Refresh Rate is returned on Mac with changeable Refresh Ra...
How to reproduce:1. Download and open project 'refreshRate.zip'2. Open scene 'SampleScene'3. Enter Play Mode4. Observe Console outpu... Read more
[Pixyz] [macOS] Pixyz windows are black, there are no warnings in the c...
Reproduction steps:1. Open the project in "PiXYZTest.zip"2. Go to Menu Item Pixyz -> Import Model3. Click Open License Manager Ex... Read more
[MacOS] Input.inputString isn't updated when Command Key is pressed down...
How to reproduce:1. Download and open the attached project 'FaultyInput.zip'2. Open scene 'SampleScene'3. Enter Play Mode4. Press Co... Read more
MacBook Air 2020 kernel panics when Main Camera has Allow Dynamic Resolu...
How to reproduce:1. Open a new Unity project2. Select the Main Camera3. Enable "Allow Dynamic Resolution"4. Turn on the Game View wi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Components that can be cycled through in the Visual Effect Graph and Shader Graph Template Windows have no Focus Highlights
- "collision detection" text is missing from the tooltip description when hovering over MeshCollider in external code editors
- AssetModificationProcessor.OnWillDeleteAsset is called when duplicating an asset to a previously deleted path
- SSAO renders with banding when "Accurate G-buffer Normals" is enabled in URP Deferred Rendering
- Graph Toolkit Blackboard groups get expanded/collapsed until scrolled when navigating with left/right arrow keys