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Tiling menu greyed out on mac editor resize button
1. hover over or click and hold resize button for editor window2. expected: tiling menu appears and options to enter split view can ... Read more
[M1][Rosetta] Editor crashes on mono_arch_patch_callsite when opening th...
Reproduction steps:1. Open the user's attached project Expected result: Project opensActual result: Editor crashes Reproducible with... Read more
Game threads are paused when holding down the mouse cursor on minimize/m...
Reproduction steps:1. Open the user's attached project2. Build and run the RUNME scene3. Observe the Golden value4. Hold down the mo... Read more
[macOS] Headless Player is not responding and Console is not opened when...
How to reproduce:1. Create a new project (with the default 3D template)2. Go to the Build Settings (File->Build Settings)3. In th... Read more
[Mac] Application with a transparent background will become black when t...
How to reproduce:1. Open the user's attached "TransparentalWindowSample2018.zip" project2. Open the "SampleScene" Scene3. Go to File... Read more
[macOS] Opening Asset Store Window turns on Discrete GPU even when Edito...
How to reproduce:1. Create a new project using the default 3D template2. In the project, go to Unity->Preferences->General->... Read more
[macOS] Unity crashes when enabling a Camera which has a RenderTexture w...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. In Hierarchy, select the "SecondCamera"3. In the Inspe... Read more
[Metal] Artifacts appear in scene view when skybox and lighting are disa...
When runnning with Metal Editor Support turned on, artifacts will appear in the scene view if a gameobject is selected while the sky... Read more
[IL2CPP][macOS] GameAssembly error is thrown when building the generated...
How to reproduce:1. Open the attached project2. Navigate to Build Settings (File->Build Settings)3. Enable the "Create Xcode proj... Read more
[macOS][IL2CPP] Xcode build never completes when building via Terminal
How to reproduce:1. Open the attached project2. In the Build Settings, make sure that the "Create Xcode project" option is enabled3.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server