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[macOS][2017.4] Empty error appears in the Console window when certain f...
How to reproduce: 1. Download the tester-attached script(uv_anim.js) 2. Create a new Unity project 3. Import the downloaded script 4... Read more
[Metal] Semaphore.WaitForSignal goes up to 300ms when zooming in on a pr...
Steps to reproduce: 1. Open attached "ZoomInBug.zip" project 2. Open "Workshop set" prefab and zoom into it Expected result: Editor... Read more
[macOS] Only one Display is shown in the Build when using multiple monitors
How to reproduce: 1. Open the attached project ("case_1189910-Project.zip") 2. Go to top toolbar's File->"Build And Run" 3. Wait for... Read more
Input Fields share input on MacOS builds when using the Kana (Japanese) ...
Reproduction steps: 1. Open the "InputField_Test.zip" project attached by the user 2. "Build and Run" the project 3. Have the "Japan... Read more
[macOS] Game view moves to the Editor monitor on entering Play Mode when...
Steps to reproduce: 1. Download and open the project "Test.zip" 2. Move the Game view to a second monitor 3. Open any browser/app on... Read more
[macOS] "DllNotFoundException: libMonoPosixHelper.dylib" error is thrown...
How to reproduce: 1. Open the attached project 2. Go to the Build Settings (File->Build Settings) 3. Enable the Development Build op... Read more
OnApplicationPause pauseStatus is incorrect after losing focus on macOS
Reproduction steps: 1. Open the attached project 2. Open SampleScene 3. Enter play mode. Note that "OnApplicationPause(false)" is lo... Read more
Screen mode does not change when changing Screen.fullScreen value on Mac
How to reproduce: 1. Download and open the user-submitted project 2. Build and run the project 3. Click "f" Expected result: Screen... Read more
[STW2019]Assertion failed on expression: '!m_IsUndoing' when pressing cm...
How to reproduce: 1. Open the attached project 2. Go to the Assets-> Sprites folder 3. Select any sprite-> go to Import settings in... Read more
[macOS]Dynamic line renderer code crashes unity on __abort_with_payload ...
How to reproduce: 1. Open the attached unitybug.zip project 2. Open the "BSplineLineRenderer" scene 3. Enter the Play mode 4. Ensure... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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