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1
votes
Fixed

[MacOS] "Default is Native Resolution" checkbox is ignored if custom res...

MacOS

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Sep 09, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.0f1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Create a new project 2. Open Player Settings 3. Open "Resolution and Presentation" tab 4. Uncheck "Default is N... Read more

0
votes
Fixed

[Metal][RealtimeGI] Baked albedo colors are different from the shaded co...

MacOS

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Sep 10, 2019

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Version/s: 2019.2.0a14, 2019.2.0b1

Steps to repro: 1. Open the attached project and 'VertexPaint_Playground' scene on OSX with Metal API; 2. In the lighting window pre... Read more

2
votes
Fixed

[Mac] Video-heavy project does not get successfully imported when launch...

MacOS

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Jul 30, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.2f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Download and extract the linked project 2. Launch it from the terminal using "<UNITY_PATH> -quit -batchmode -pr... Read more

0
votes
Fixed

[MacOS] Manual input requiring pop-up appears in batch mode if Unity did...

MacOS

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Sep 12, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2020.1

Reproduction steps: 1. Create a New project 2. Exit and Re-Open Unity 3. Force Quit Unity before it properly starts 4. Run it in bat... Read more

0
votes
Fixed

[macOS] Screen.currentResolution method returns incorrect screen resolution

MacOS

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Sep 19, 2019

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Version/s: 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1, 2020.1.0a5

How to reproduce: 1. Open user's attached 'screenresolution.zip' project 2. Maximize Editor window 3. Screen -> Log current Resolut... Read more

0
votes
Fixed

[Mac] Crash on __pthread_kill when Skinned Mesh Renderer is used with C...

MacOS

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Sep 16, 2019

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Version/s: 2019.3.0b2, 2019.3.0b3, 2020.1.0a5

How to reproduce: 1. Open attached project 2. Open SampleScene 3. Select arrisa model Crash on Mac reproducible with: 2019.3.0b2, 2... Read more

0
votes
Fixed

[MacOS] Crash when changing the value of a variable whose name includes...

MacOS

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Aug 22, 2019

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Version/s: 2017.4.31f1, 2018.3.0a1, 2018.4.0f1

Reproduction steps: 1. Open "1178558" project and "SampleScene" 2. Select "TestObject" GameObject 3. On "NonLatinFieldNameBug" scrip... Read more

0
votes
Not Reproducible

[macOS] Frame Debugger causes Game and Frame Debugger windows to flicker...

MacOS

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Sep 22, 2019

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Version/s: 2019.3.0a3, 2020.1.0a1, 2020.1.0a5

How to reproduce: 1. Open the "Repro.zip" project 2. Open the "SampleScene" scene 3. Window > Analysis > Frame Debugger 4. Enable th... Read more

0
votes
Won't Fix

[macOS] WebViewWindow::~WebViewWindow() crashes when closing Editor afte...

MacOS

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Jul 09, 2019

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Version/s: 2019.1.0a9, 2019.1.8f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

To reproduce: 1. Open Unity and open any Project 2. Open Asset Store window 3. Search for "car engine" 4. Choose "ENGINES" by Krist... Read more

0
votes
Active

[Metal]Player rendering breaks when a second non fullscreen camera is en...

MacOS

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Sep 17, 2019

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Version/s: 2017.4, 2017.4.30f1, 2018.4, 2019.2, 2019.3, 2020.1

How to reproduce: 1. Open the attached Gone.zip project 2. Build and run 3. Choose the highest quality to run the game 4. Press the... Read more

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