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0
votes
Fixed

macOS x64 + ARM64 builds fail with IL2CPP scripting backend

MacOS

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Aug 03, 2020

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Version/s: 2020.2.0a20

They fail with this error: Undefined symbols for architecture arm64:"_g_CodegenRegistration", referenced from:il2cpp::vm::Runtime::I... Read more

0
votes
Fixed

Unity editor windows switch macOS spaces when maximizing the Unity edito...

MacOS

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Mar 13, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0a9

Reproduction steps:1. Open the attached project (1321315_repro.zip)2. Place the Unity editor window on the secondary monitor's deskt... Read more

2
votes
Fixed

[Mac] Video-heavy project does not get successfully imported when launch...

MacOS

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Jul 30, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.2f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Download and extract the linked project2. Launch it from the terminal using "<UNITY_PATH> -quit -batchmode... Read more

0
votes
Not Reproducible

[macOS] "Escape" symbol (⎋) is not displayed in the Editor

MacOS

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Aug 27, 2019

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Version/s: 2019.3.0a3, 2019.3.0b1, 2020.1.0a1

How to reproduce:1. Open the SampleScene in the attached "case_1179677_MissingSymbol" project2. Select "Test" GameObject in the Hier... Read more

0
votes
Not Reproducible

[MacOS] When creating a new asset Unity shows the rename box over all pr...

MacOS

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Sep 03, 2019

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Version/s: 2019.3.0b1, 2020.1.0a2, 2020.1.0a3

How to reproduce:1. Open the "New Unity Project.zip"2. Create a new script3. Name the new script Actual result: The rename box appea... Read more

0
votes
Not Reproducible

[MacOS] Shift selection throws ArgumentOutOfRangeException and doesn't s...

MacOS

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Sep 03, 2019

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Version/s: 2019.3.0b1, 2020.1.0a1, 2020.1.0a3

How to reproduce:1. Open the "New Unity Project.zip"2. Create few assets inside the project3. Shift + Select all assets Actual resul... Read more

2
votes
Fixed

Crash on __pthread_kill when dragging Sprites into the Scene view

MacOS

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Dec 08, 2022

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Version/s: 2021.3.15f1, 2022.1.24f1, 2022.2.1f1, 2023.1.0a22, 2023.2.0a1

Reproduction steps:1. Open the attached project “SpriteCrash”2. In the Project window open the “Assets/Sprites” folder3. Select any ... Read more

3
votes
Third Party Issue

[M1] [iOS] build fails in Xcode when launching from M1 Silicon Mac "fil...

MacOS

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Apr 15, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0a13

Reproduction steps:1. Create a new project2. Build for iOS3. Open the project generated in Xcode4. Deploy to "My Mac (Designed for i... Read more

0
votes
Duplicate

[OSX] Artifacts after additively loading the scene when using Metal API

MacOS

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Jul 27, 2020

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Version/s: 2020.2.0a19

Steps to repro:1. Open the attached project and 'Boot' scene on Mac machine with Metal API;2. Enter Play mode;3. In the Game view pr... Read more

0
votes
Fixed

Garbage Collection does not finish when running the Editor through a Ter...

MacOS

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Aug 23, 2022

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Version/s: 2021.3.7f1, 2022.1.10f1, 2022.2.0b5, 2023.1.0b15, 2023.2.0a13

How to reproduce: 1. Extract the user-attached “unittesthang.zip” project ,2. Open the Terminal or Console on your OS 3. Run the Edi... Read more

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