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[OSX] Player launches in native resolution if launched in fullscreen, di...
[OSX] Player launches in native resolution if launched in fullscreen, disregarding resolution selection in resolution dialog Steps t... Read more
[M1] switching to OpenGLCore doesn't actually change the active graphics...
Steps to reproduce:1. Open a new project2. Go to Edit -> Project Settings -> Player -> Other Settings3. Uncheck "Auto Graph... Read more
[macOS] Headless Player is not responding and Console is not opened when...
How to reproduce:1. Create a new project (with the default 3D template)2. Go to the Build Settings (File->Build Settings)3. In th... Read more
ScreenCapture.CaptureScreenshotAsTexture() will fail and hang editor whe...
ScreenCapture.CaptureScreenshotAsTexture() will fail and hang editor when called from outside of the player window When using the me... Read more
[macOS] Holding middle mouse button without scrolling in the Game View s...
How to reproduce:1. Create a new Unity project2. Open the Game View window3. Hold the middle mouse button in the Game View Expected ... Read more
[Metal] Multi-Camera with HDR and have Clear Flag DepthOnly cause distor...
Steps:1. Open repro project, open repro scene2. On lighting settings, click Generate Lighting3. Hit play, observe game view Please s... Read more
[Xcode] Bundle Identifier parts in Xcode project missing if they contain...
Steps to reproduce:1. Create a new project or open an existing one2. Use chinese characters for Product Name or Company Name (Edit -... Read more
OnApplicationFocus() is not called upon entering Play Mode
How to reproduce:1. Open tester-submitted project(OnApplicationFocus)2. Open the scene 'SampleScene'3. Enter Play Mode Expected resu... Read more
[macOS] Unity opens up on primary monitor when moved and maximized on se...
While using a dual monitor setup, unity opens up on the primary monitor when moved and maximized on the secondary monitor or vice ve... Read more
[M1] Crash with LoadPluginExecutable when opening the project
Reproduction steps:1. Open the user's attached project Expected result: Project opensActual result: Unity crashes Reproducible with:... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
- Editor crashes on D3D12GetInterface when repeatedly enabling and disabling 256 text components
- Flickering bright white dots in the Scene when the Android Platform is selected and DX11 Graphics API is used with Iris(R) Xe Graphics GPU
- Inconsistent capitalization and misaligned text in multiple query blocks in Search window