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[MacOS] Hovering the mouse on ProBuilder window's buttons regains focus ...
How to reproduce:1. Open attached project "proBuilder_0a23.zip"2. In the Menu bar, go to Tools > ProBuilder > ProBuilder Windo... Read more
[OSX] Menu bar options are active while loading the project
To reproduce:1. Create a new LightWeight project(for longer compiling time)2. Try to use menu bar options while the project is compi... Read more
[OSX] Cannot interact with UI for one of game views, when using multiple...
To reproduce:1. Open repro project2. Play '1' scene3. Try to move slider in both game view windows4. Notice that in only one or none... Read more
[M1] Crash with LoadPluginExecutable when opening the project
Reproduction steps:1. Open the user's attached project Expected result: Project opensActual result: Unity crashes Reproducible with:... Read more
[macOS Big Sur] Unable to build Player when using IL2CPP backend ("l2cpp...
Reproduction steps:1. Open a new Project2. Go to Project Settings > Scripting Backend > IL2CPP3. Go to Build Settings > Bui... Read more
[M1] Custom Shader produces visual artifacts when in Apple Silicon build
How to reproduce:1. Open the attached project2. Make a build3. Open the built Player4. Observe the rendering Expected result: No vis... Read more
[M1] [MacOS] Editor crashes when entering Play mode in Oculus Lipsync scene
Reproduction steps:1. Open the attached project ("1360912_TestProject.zip")2. Open the "LipSync_Demo" scene3. Enter Play mode-- Obse... Read more
[MacOS] VideoPlayer.width and height returns 0 when VideoPlayer.texture....
Reproduction steps:1. Open the attached "VideoErrorsRepro.zip" project2. Enter Play mode in scene "SampleScene"3. Press 'P' key Expe... Read more
[macOS] Keyboard Input keys sticky and get stuck axis when low frame rat...
Repro:1) On a computation-intensive project like the attached, enter playmode.2) Alternate between pressing the s and w keys, waitin... Read more
[Metal] Stuttering happens when switch graphics API to automatic for Old...
Reproduction step:1. Download and open attached project2. Make sure that the graphics option "Auto Graphics API for Mac" is checked.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument