Search Issue Tracker
[Linux] Second cursor appears in build after setting cursor visibility t...
How to reproduce:1. Open attached project "duplicate_cursor.zip"2. Build and run the project3. Click "ChangeCursor" button4. Click "... Read more
Mouse input becomes choppy or slow when the framerate is limited by Appl...
How to reproduce:1. Open the user attached project (TestMouseInput.zip) and make sure the "TestMouseInputCamera" scene is open2. Ent... Read more
[Linux] Scene view Flythrough mode doesn't work when using a non-Latin a...
Reproduction steps:1. Open a new or an existing project2. Navigate to Project Settings > Input Manager and check the setting that... Read more
[Linux] CinemachineVirtualCamera Component's body's "ScreenY" and "Scree...
How to reproduce: Open the attached project (BugRepro.zip) Make sure the “SampleScene“ is open Enter Play Mode In the Hierarchy sele... Read more
[Linux] Dead space filling screen in pop-up when creating assets in Proj...
How to reproduce:1. Open up any project2. Click the "+" sign in Project Browser in the top left corner and observe pop-up Actual res... Read more
[CentOS 7] Dead space appears in pop-up menu of gameObjects components i...
How to reproduce:1. Open up any project2. Create gameObject "Cube" in Hierarchy and select it3. In the Inspector click the kebab men... Read more
[Linux] Editor crashes at "GeometryBuffersBase::GetRuntimeMemorySize()" ...
How to reproduce:1. Open the user-attached project (BlockTuggers.zip)2. Make sure the "Initialization" scene is open3. Open the "Pro... Read more
[Linux] Editor.log doesn't have a stack trace after the crash
Reproduction steps:1. Create an empty project3. Create a new Script and add "Utils.ForceCrash(ForcedCrashCategory.Abort);" to Start(... Read more
Unity Server run time does not respond to SIGTERM and other linux signal...
How to reproduce:1. Open the attached project (ApplicationQuit.zip)2. Make sure the "SampleScene" is open3. Press Ctrl+Shift+B to op... Read more
[Linux] View jumps when mouse position is reset to the center of Game Vi...
Steps to reproduce:1. Create a new URP template project or open the attached "OnlyController" project2. Enter Play mode in SampleSce... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [RenderGraph] Outputs from camera stack override each other when using OpenGLES3 with a custom renderer feature
- An "RefreshInternalV2 is called before InitialRefresh" error is thrown when opening a project where a build profile with Player settings added is selected
- MeshCollider preview gizmo disappears from the Scene view when overriding the mesh asset using any 3D editing tool
- Tutorial project is not created when started from the Get set up tab
- Audio Listener Component expands when selected