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Fixed in 2020.3.40f1
Fixed in 2022.2.0b4
Votes
0
Found in
2022.2.0a15
Issue ID
UUM-462
Regression
Yes
[Linux] Editor.log doesn't have a stack trace after the crash
Reproduction steps:
1. Create an empty project
3. Create a new Script and add "Utils.ForceCrash(ForcedCrashCategory.Abort);" to Start()
3. Attach the scrip to any Object in the scene
4. Enter play mode
5. After the crash, check Editor.log
Expected result: Editor crashes and the Stack Trace is displayed at the end of the Editor.log
Actual result: Editor crashes, but there is no Stack Trace at the end of the Editor.log
Reproducible with: 2022.2.0a11, 2022.2.0a15
Not reproducible with: 2021.3.3f1, 2022.2.0a10
Reproducible on: Ubuntu 20.04
Not reproducible on: Windows 10, 11, MacOS 12.3.1 (M1 Max)
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Resolution Note (fix version 2020.3.40f1):
Fixed by another internal issue: UUM-1595: PrintStackTraceLinux frequently crashes
Resolution Note (fix version 2022.2.0b4):
Fixed by another internal issue: UUM-1595: PrintStackTraceLinux frequently crashes