Search Issue Tracker
[Linux player] pressing function keys enters symbols into text field
-e: see title--regression starts in 2018.2.0b7,broken in 2018.4.2, 2018.3.0a9-- works in 2017.4.x, 2018.1.9 -repro--open attached pr... Read more
Scene and asset changes not saved when "Verify Saving Assets" is enabled...
How to reproduce:1. Open the user attached project ("test20211114.zip")2. In the menu bar go to "Edit > Preferences..." and enabl... Read more
[Linux] Curl error when sending a request from an EC2 Amazon instance
How to reproduce1. Connect to the EC2 Amazon instance2. Go to /home/ec2-user/archive3. Launch Test2.x86_64 with -logFile Player.log ... Read more
[Linux] Crash on GetGameControllerMapping when plugging in the Magic-NS ...
Reproduction steps:1. Open a new or an existing project2. Go to Edit > Project Settings... > Player3. Change the Active Input ... Read more
[Prefabs] The Comparison View has incorrect size when opened from the Ov...
To reproduce:1) Create new project2) Make a prefab out of any object in scene3) Select same object in scene4) Change something (for ... Read more
[Linux] Force Single Instance option in Project Settings does not work
How to reproduce:1. Create a new project2. Go to Project Settngs -> Player -> Resolution and Presentation, tick Force Single I... Read more
[linux editor] Asset Store page jitters inside the window
-e: see title and attached video--works in 2018.1.6 (and Windows and OSX)--not working with 2018.2.7 and 2013.3.0a11 -repro:--create... Read more
[Linux] Build failing due to .fbx import errors
To reproduce:1) Create new project2) Import attached model The following error is thrown, which later fails an automated Linux build... Read more
[Linux]Incremental Compiler mono symbol resolution error
To reproduce:Open attached project Several errors appear:"System.AggregateException: One or more errors occurred. ---> System.Typ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
- Editor crashes on D3D12GetInterface when repeatedly enabling and disabling 256 text components