Search Issue Tracker
Fixed in 2020.1.X
Fixed in 2019.4.X
Votes
0
Found in
2018.4
2019.1.0f2
2020.1
Issue ID
1211694
Regression
No
[Linux] Force Single Instance option in Project Settings does not work
How to reproduce:
1. Create a new project
2. Go to Project Settngs -> Player -> Resolution and Presentation, tick Force Single Instance
3. Build the project
4. Run it twice
Expected result: The player that is already running is focused when trying to launch another instance
Actual result: New player is launched
Reproducible with: 2018.4.15f1, 2020.1.0a20
Notes:
- On Windows, when that option is ticked, when trying to launch a new instance the expected result happens
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [VFX] When Grouped Nodes are converted to Subgraph Operator resulting Graph Node is not included in the Group
- Search window icons are less sharp/more pixelated than other editor icons
- The Inspector can be covered when scaling the horizontal separator bar
- A script cannot be attached to a GameObject when there is another script that is generic with the same name in a different folder
- Crash on UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline when opening a specific project
Resolution Note (fix version 2020.1):
Fixed in version 2020.2.0a4
Resolution Note (fix version 2020.1):
Fixed in version 2020.1.0b8
Resolution Note (fix version 2019.4):
Fixed in version 2019.4.7f1