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[Linux] Input.mousePosition returns Infinity or NaN in fullscreen mode
Steps to reproduce:1) Open the attached project.2) Build for Linux.3) Run the build in fullscreen mode. The output of Input.mousePos... Read more
[Linux] config dialog image can make dialog unusable
-e: the picture will push the buttons into each other making them unusable--repro with 5.5.3, 5.6, 2017.1b6--works well on Windows a... Read more
Linux Editor starts ignoring mouse input after opening the Sprite Editor...
How to reproduce:1. Open the attached project (1295744.zip)2. In the "Project" panel select the "Player" sprite3. In the "Inspector"... Read more
[Linux][Vulkan] Crash on "__sigaction" when Vulkan is set as default Gra...
Reproduction steps:1. Create and open a new Project2. Go to Edit > Project Settings > Player window3. Under “Other Settings” u... Read more
[Linux] [Vulkan] SRP - SkinnedMeshRenders don't work with Vulkan
How to reproduce:1. Open user-submitted project (LWRP-skinning-bug-vulkan.zip) with -force-vulkan argument Expected result: You can ... Read more
[Linux] Touch freezes in Player when any mouse button is clicked
Reproduction:1. Open the attached “touch_bug_project”2. Click File > Build And Run3. In Player, touch the screen with your finger... Read more
ShaderLab code generation depends on locale's decimal separator
Steps to reproduce:1. Set your locale to any that uses comma (,) as a decimal separator (for example, Spanish)2. Create a new Unity ... Read more
[Linux] Build button doesn't work when targeting iOS
To reproduce:0) Make sure you have iOS support installed1) Create a new project2) Switch platform to iOS3) Click "Build" Result: Not... Read more
[Linux Editor] Editor is unresponsive when screen vsync in Nvidia X Serv...
Steps to reproduce:1. Create an empty project2. Add a cube to the scene3. In Scene Window, scroll to zoom in/out Result: Zooming is ... Read more
[Linux] Scene view Flythrough mode doesn't work when using a non-Latin a...
Reproduction steps:1. Open a new or an existing project2. Navigate to Project Settings > Input Manager and check the setting that... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server