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13
votes
Fixed

Increased CPU usage when moving NavMesh Obstacles with carving enabled

Kernel

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Feb 05, 2026

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Version/s: 6000.3.7f1, 6000.4.0b9, 6000.5.0a7, 6000.6.0a1

How to reproduce:1. Open the “IN-131702_before“ project2. Enter Play mode3. Observe the Stats overlay, note the FPS4. Close the proj... Read more

41
votes
Won't Fix

Crash on TransformAccessClearCallback when undoing ModularAvatar > Setup...

Kernel

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Dec 28, 2023

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Version/s: 2022.3.16f1, 2023.2.4f1, 2023.3.0b1

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/scene.unity” Scene3. Right-click “test“ GameObject (... Read more

12
votes
Active

Real delta time is different than deltaTime and uscaledDeltaTimeFixed wh...

Kernel

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Jul 09, 2025

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Version/s: 2022.3.62f1, 6000.0.53f1, 6000.1.11f1, 6000.2.0b9, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

Reproduction steps:1. Open the attached project "ReproProj"2. Open Build Profiles (File > Build Profiles)3. Build and run the “Sc... Read more

68
votes
Fixed

[2021.3] Editor crashes on GetTransformAccess when undoing GameObject du...

Kernel

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Sep 04, 2022

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Version/s: 2021.3.9f1, 2022.2.0b7, 2023.1.0a9

Reproduction steps:1. Open any Unity project2. Create any GameObject3. Inside the created GameObject create a 3D Cube GameObject4. D... Read more

19
votes
Fixed

“Connection is no longer valid. Calling auto disconnect.” error after te...

Kernel

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Jun 01, 2022

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Version/s: 2020.3.35f1, 2021.3.5f1, 2022.1.7f1, 2022.2.0a17, 2023.1.0a1

How to reproduce:1. Open the attached project2. Make sure platform set to Android3. Go to TestRunner window (Window->General->... Read more

11
votes
Fixed

Batch Mode and Cloud Build get stuck at 'Scanning for ADB Devices' when ...

Kernel

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Apr 15, 2024

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Version/s: 2021.3.37f1, 2022.3.25f1, 2023.2.19f1, 6000.0.0b15

Reproduction steps:1. Open the “run_cloud_build_batch.sh" with an IDE (e.g.: TextEdit or Visual Studio)2. change the “export PROJECT... Read more

0
votes
Fixed

Crash on UndoManager::FlushTrackedObjects when removing a Component from...

Kernel

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Apr 19, 2023

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Version/s: 2021.3.23f1

Reproduction steps:1. Open the attached “repro-project“2. In the Hierarchy window expand the "Terrain v3" GameObject3. Expand the "T... Read more

0
votes
Fixed

Crash on UndoManager::RegisterUndoOperation when exiting Play Mode after...

Kernel

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Jul 21, 2022

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Version/s: 2022.2.0b2, 2023.1.0a4

How to reproduce:1. Open the attached project "Bubble Bobble Remake.zip"2. Open Assets/Shaders/Bubble_Graph.shadergraph3. Move aroun... Read more

4
votes
Won't Fix

undoRedoPerformed Callback gets called when the Draggable GameObject fro...

Kernel

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Jul 01, 2022

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Version/s: 2023.1.0a1, 2023.2.0a1

Reproduction steps:1. Open the attached project2. Open the SampleScene.unity in the /Assets/Scenes folder in the Project window3. Se... Read more

0
votes
Fixed

Adding "Vertical Layout Group" Component to a "TMP Button" and then pres...

Kernel

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May 25, 2022

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Version/s: 2019.4.36f1, 2022.2.0a17, 2023.1.0a1, 2023.2.0a1, 2023.3.0a3, 6000.0.0b11

How to reproduce:1. Create a new project2. In the Hierarchy window right-click > UI > Button - TextMeshPro3. Import TMP Essent... Read more

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