Search Issue Tracker
[iOS] "Plugin is used from several locations" error when building a proj...
Reproduction steps: 1. Open the attached project in "UnityXCFramework.zip (9.7 MB) " 2. Open "SampleScene.unity" 3. In Assets/Plugin... Read more
[2019.1][iOS][GLES2] Crash at TransformVerticesInnerLoop if Dynamic Batc...
To reproduce: 1. Open users attached project "TestProject.zip" 2. Open "TestScene.unity" scene 3. Build for iOS 4. Deploy the Xcode ... Read more
[iOS] Unity Splash screen doesn't appear on iPad when run through Xcode
Steps To Reproduce 1. Create a project 2. File > Build Settings > iOS 3. Build and run through Xcode Expected Result: Build runs s... Read more
[iOS] SystemInfo.systemMemorySize sometimes reports Physical Memory unde...
SystemInfo.systemMemorySize uses sysctl to get Physical Memory size on iOS but sysctl has not been working since iOS 9 due to Privac... Read more
UNITY_IOS is defined and the Post-Processing code using UnityEditor.iOS....
The UnityEditor.iOS.Xcode namespace contains useful classes to work with XCode projects and to automate certain Build post-processin... Read more
[iOS] Profiler doesn't connect to a device if Native iOS script plugin i...
To reproduce: 1. Open attached project "iOSRemoteProfilerReproduction.zip" 2. Open "SampleScene.unity" scene 3. Select Assets > Plug... Read more
[iOS] Unity fails to close Xcode during iOS build postprocessing stage
Steps to reproduce: 1) Set Xcode's DerivedData location to be relative. 2) Build an empty iOS project in Unity. 3) Open the build in... Read more
[iOS] InvalidX509Data error thrown when processing a StoreKitTest certif...
Reproduction steps: 1. Open project in "StoreKitTest.zip" 2. Select IAPController prefab in Project Window 3. In Inspector click on ... Read more
[iOS] The multi-definition Errors are thrown when building for Simulator...
When attempting to Build an iOS Simulator project using Xcode 11.0 Beta, Users are getting multi-definition Errors from UnityMetalSu... Read more
[iOS] Rendering issues when using Legacy VertexLit Shader on iPhone 5
To reproduce: 1. Open attached project "LegacyVertexLitBug.zip" 2. Open "Sample.unity" scene 3. Build for iOS 4. Deploy the Xcode pr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System