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1
votes
Fixed

[iOS] "Plugin is used from several locations" error when building a proj...

iOS

-

Oct 26, 2020

-

Version/s: 2019.3, 2019.4.12f1, 2021.1

Reproduction steps: 1. Open the attached project in "UnityXCFramework.zip (9.7 MB) " 2. Open "SampleScene.unity" 3. In Assets/Plugin... Read more

2
votes
Duplicate

[2019.1][iOS][GLES2] Crash at TransformVerticesInnerLoop if Dynamic Batc...

iOS

-

May 18, 2019

-

Version/s: 2018.3.0a2, 2018.3.14f1, 2019.1.0a1, 2019.2.0a1

To reproduce: 1. Open users attached project "TestProject.zip" 2. Open "TestScene.unity" scene 3. Build for iOS 4. Deploy the Xcode ... Read more

0
votes
Won't Fix

[iOS] Unity Splash screen doesn't appear on iPad when run through Xcode

iOS

-

May 24, 2019

-

Version/s: 2019.2.0a9, 2019.2.0b1

Steps To Reproduce 1. Create a project 2. File > Build Settings > iOS 3. Build and run through Xcode Expected Result: Build runs s... Read more

0
votes
Fixed

[iOS] SystemInfo.systemMemorySize sometimes reports Physical Memory unde...

iOS

-

May 17, 2019

-

Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.14f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

SystemInfo.systemMemorySize uses sysctl to get Physical Memory size on iOS but sysctl has not been working since iOS 9 due to Privac... Read more

0
votes
Won't Fix

UNITY_IOS is defined and the Post-Processing code using UnityEditor.iOS....

iOS

-

Jun 08, 2019

-

Version/s: 2017.4.0f1, 2018.3.0a1, 2018.4.0f1, 2018.4.1f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

The UnityEditor.iOS.Xcode namespace contains useful classes to work with XCode projects and to automate certain Build post-processin... Read more

0
votes
By Design

[iOS] Profiler doesn't connect to a device if Native iOS script plugin i...

iOS

-

Jun 05, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

To reproduce: 1. Open attached project "iOSRemoteProfilerReproduction.zip" 2. Open "SampleScene.unity" scene 3. Select Assets > Plug... Read more

0
votes
Fixed

[iOS] Unity fails to close Xcode during iOS build postprocessing stage

iOS

-

Jun 12, 2019

-

Version/s: 2019.3

Steps to reproduce: 1) Set Xcode's DerivedData location to be relative. 2) Build an empty iOS project in Unity. 3) Open the build in... Read more

0
votes
Fixed

[iOS] InvalidX509Data error thrown when processing a StoreKitTest certif...

iOS

-

Oct 19, 2020

-

Version/s: 2019.4, 2020.1.8f1, 2021.1

Reproduction steps: 1. Open project in "StoreKitTest.zip" 2. Select IAPController prefab in Project Window 3. In Inspector click on ... Read more

0
votes
Fixed

[iOS] The multi-definition Errors are thrown when building for Simulator...

iOS

-

Jun 18, 2019

-

Version/s: 2017.4.0f1, 2018.3.0a1, 2018.4.0f1, 2018.4.2f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

When attempting to Build an iOS Simulator project using Xcode 11.0 Beta, Users are getting multi-definition Errors from UnityMetalSu... Read more

0
votes
Won't Fix

[iOS] Rendering issues when using Legacy VertexLit Shader on iPhone 5

iOS

-

Jun 11, 2019

-

Version/s: 2018.3.0a1, 2018.4.0f1, 2018.4.1f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

To reproduce: 1. Open attached project "LegacyVertexLitBug.zip" 2. Open "Sample.unity" scene 3. Build for iOS 4. Deploy the Xcode pr... Read more

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